Dungeon Crawl Stone Soup version 0.32.0-11-ga5df4b8d09 (webtiles) character file. Game seed: 15736756052436349350 93 naturaldungeon the Conjurer (level 4, -5/39 HPs) Began as an Oni Conjurer on Sept 8, 2024. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 4 of the Dungeon. The game lasted 00:05:15 (1492 turns). naturaldungeon the Conjurer (Oni Conjurer) Turns: 1492, Time: 00:05:15 Health: -5/39 AC: 3 Str: 11 XL: 4 Next: 61% Magic: 1/10 EV: 4 Int: 21 God: Gold: 82 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . e - +0 short sword (venom) rCold . . . (no shield) rNeg . . . f - +0 robe {Will+} rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will +.... c - amulet of faith Stlth ++ h - +6 ring of dexterity HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: faith @: about to teleport, held A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons e - a +0 short sword of venom (weapon) Armour f - a +0 robe of willpower (worn) Magical Staves g - a staff of air Jewellery c - an amulet of faith (around neck) h - a +6 ring of dexterity (left hand) Scrolls a - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 1.8 Dodging - Level 1.4 Stealth + Level 4.0 Spellcasting + Level 4.5 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Aim: a gnoll, wielding a +0 spear (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. A gnoll comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (lightly wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd. The gnoll hits you from afar with a +0 halberd! The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 4! The gnoll barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The gnoll hits you from afar with a +0 halberd! You die... ########......###.##### .... ..........###.# #.# ..... ...######.###.# .# #..##.. ##.##### # #####.######.# #............# #...........^# #.....@......# #............# #######)g###.# ##g.# # #.# .. #.. ... .#.g You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:4) 3 adders 3 dart slugs 4 endoplasms 5 giant cockroaches (D:1) 5 goblins 2 hobgoblins (D:1) 2 ball pythons 3 bats (D:1) A frilled lizard (D:1) 6 kobolds 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | naturaldungeon the Oni Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 163 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/5 621 | D:1 | Reached XP level 3. HP: 31/31 MP: 4/7 624 | D:1 | Learned a level 2 spell: Searing Ray 921 | D:2 | Found a faded altar of an unknown god. 1273 | D:2 | Reached XP level 4. HP: 39/39 MP: 4/9 1376 | D:2 | You fall into a shaft and drop 2 floors! 1492 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic D:2: kb_forest_paths, layout_basic, basic_ecumenical_altar, basic_altar D:4: layout_basic, chequers_serial_rivers_large_a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.0 Conjurations | 4 | 4.5 Dodging | | 1.8 Stealth | | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 7 | || 7 Headbutt | 3 | || 3 Short sword | 3 | 6 || 9 Cast: Magic Dart | 53 | 12 || 65 Searing Ray | 4 | 1 || 5 Use: Scroll | 1 | 1 || 2 Potion | 1 | || 1 Armour: Robe | 6 | 10 || 16 Dodge: Dodged | 11 | 8 || 19