Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 17886667123539750080 484735 pandaa the Sorcerer (level 23, -27/165 HPs) Began as a Demonspawn Summoner on Oct 7, 2024. Was the Champion of Beogh. Annihilated by Okrist the orc apostle ... wielding a +2 trident of venom (84 damage) ... on level 4 of the Pits of Slime on Oct 16, 2024. The game lasted 05:17:12 (70841 turns). pandaa the Sorcerer (Demonspawn Summoner) Turns: 70841, Time: 05:17:13 Health: -27/165 AC: 10 Str: 12 XL: 23 Next: 77% Magic: 27/58 EV: 19 Int: 28 God: Beogh [******] Gold: 5762 SH: 7 Dex: 21 Spells: 6/67 levels left rFire + . . Y - staff of cold rCold + . . S - +0 buckler {reflect} rNeg + + . F - +3 robe "Nijiqer" {+Blink Dex+3 Archmagi} rPois + m - +0 helmet of Ipsifing {rElec Will+ Regen+} rElec + (cloak unavailable) rCorr + t - +0 pair of gloves of Vehumet's Envy {+Blink rCorr MP+9} SInv . a - +0 pair of boots "Ragetzalo" {Regen+ rCorr Int+4 Stlth-} Will +++.. q - amulet of regeneration Stlth +++ X - ring "Xitucipn" {rF+ Will+ Wiz} HPRegen 2.87/turn Z - ring of No Interval {rPois rN++ Dex+5} MPRegen 0.36/turn %: reflection, wizardry (x1), archmagi @: marked, fragile (+50% incoming damage), studying 2 skills A: walk on water, demonic guardian 3, foul stench 2, sharp scales 2, corrupting presence 2, word of chaos, weakness stinger 3, frail 1 }: 2/15 runes: decaying, serpentine a: Word of Chaos, Renounce Religion, Evoke Blink, Smiting, Recall Apostles, Blood for Blood, Dismiss Horkud, warrior, Dismiss Orconan, warrior, Dismiss Bogrim, priest You were on level 4 of the Pits of Slime. You worshipped Beogh. Beogh was exalted by your worship. You visited 10 branches of the dungeon, and saw 46 of its levels. You also visited: Ice Cave. You collected 7450 gold pieces. You spent 1688 gold pieces at shops. Apostles: Horkud (warrior) HP: 100 AC: 17 Damage:35 (w/weapon) +4 glaive of venom +3 chain mail Battlecry, Might Orconan (warrior) HP: 97 AC: 18 Damage:27 (w/weapon) +3 vampiric long sword +3 chain mail +0 kite shield Harpoon Shot Bogrim (priest) **DEAD** HP: 89 AC: 14 Damage:31 (w/weapon) +12 mace of the Lurker {freeze, Stlth+} +3 leather armour Smiting, Vanquished Vanguard Inventory: Missiles E - 10 curare-tipped darts G - 6 throwing nets Armour a - the +0 pair of boots "Ragetzalo" (worn) {Regen+ rCorr Int+4 Stlth-} (You found it on level 3 of the Elven Halls) Int+4: It affects your intelligence (+4). Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. m - the +0 helmet of Ipsifing (worn) {rElec Will+ Regen+} (You found it on level 2 of the Swamp) rElec: It insulates you from electricity. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. t - the +0 pair of gloves of Vehumet's Envy (worn) {+Blink rCorr MP+9} (You found it on level 2 of the Swamp) MP+9: It affects your magic capacity (+9). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. F - the +3 robe "Nijiqer" (worn) {+Blink Dex+3 Archmagi} (You took it off Boris on level 3 of the Depths) Dex+3: It affects your dexterity (+3). +Blink: It lets you blink. Archmagi: It increases the power of your magical spells. S - a +0 buckler of reflection (worn) Magical Staves Y - a staff of cold (weapon) Jewellery c - a ring of flight g - a +4 ring of protection q - an amulet of regeneration (around neck) B - an amulet of reflection D - a +4 ring of protection N - a ring of willpower Q - a ring of protection from cold X - the ring "Xitucipn" (left hand) {rF+ Will+ Wiz} (You took it off a deep elf pyromancer on level 3 of the Elven Halls) [ring of wizardry] It improves your spell success rate. rF+: It protects you from fire. Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. Z - the ring of No Interval (right hand) {rPois rN++ Dex+5} (You found it on level 1 of the Swamp) [ring of poison resistance] Dex+5: It affects your dexterity (+5). rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Wands o - a wand of quicksilver (20) r - a wand of paralysis (42) y - a wand of digging (4) C - a wand of polymorph (18) O - a wand of warping (58) Scrolls j - 5 scrolls of fog n - 9 scrolls of enchant weapon p - 5 scrolls of poison v - 4 scrolls of brand weapon A - 4 scrolls of amnesia I - 6 scrolls of fear J - 17 scrolls of teleportation K - 20 scrolls of identify L - 4 scrolls of immolation M - 4 scrolls of vulnerability R - 5 scrolls of revelation V - 3 scrolls of blinking W - 5 scrolls of enchant armour Potions b - 3 potions of resistance f - 2 potions of berserk rage h - 8 potions of might i - 2 potions of brilliance k - 6 potions of curing l - 4 potions of haste x - 6 potions of invisibility z - 10 potions of enlightenment H - 5 potions of mutation P - 2 potions of cancellation Miscellaneous u - a lightning rod (4/4) U - a Gell's gravitambourine (1/2) Skills: * Level 16.1 Fighting + Level 10.8 Dodging + Level 6.7 Stealth + Level 8.2 Shields + Level 22.5 Spellcasting * Level 19.2 Conjurations + Level 13.3 Summonings * Level 7.1 Necromancy + Level 1.3 Translocations + Level 10.8 Fire Magic + Level 11.9 Ice Magic + Level 9.5 Air Magic - Level 6.1 Alchemy - Level 10.0 Invocations + Level 5.4 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 0% 1 b - Call Canine Familiar Summ 100% N/A 0% 3 c - Mephitic Cloud Conj/Alch/Air 98% N/A 1% 3 d - Summon Lightning Spi Summ/Air 97% 3d12 1% 4 e - Summon Cactus Giant Summ 51% N/A 1% 6 f - Foxfire Conj/Fire 100% 2x1d9 0% 1 g - Sticky Flame Fire/Alch 87% 2d13 1% 4 h - Freezing Cloud Conj/Ice/Air 63% 6-21 1% 5 i - Fireball Conj/Fire 54% 3d21 1% 5 j - Starburst Conj/Fire 54% 6d15 1% 6 k - Hoarfrost Cannonade Ice/Alch 55% 3d9/3d19 1% 5 l - Orb of Destruction Conj 59% 9d14 1% 7 m - Iskenderun's Mystic Conj/Tloc 93% 2d18 (+2d11% 4 n - Ozocubu's Refrigerat Ice 60% 4d20 3% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d10 0% 1 Kiss of Death Conj/Necr 100% 2d13 0% 1 Shock Conj/Air 100% 1d9 0% 1 Call Imp Summ 100% N/A 0% 2 Hailstorm Conj/Ice 100% 3d16 0% 3 Apportation Tloc 100% N/A 1% 1 Sandblast Erth 94% 2d19 1% 1 Jinxbite Hex 94% N/A 1% 2 Lesser Beckoning Tloc 100% N/A 1% 2 Mercury Vapours Alch/Air 100% N/A 1% 2 Scorch Fire 100% 2d9 1% 2 Sublimation of Blood Necr 82% N/A 1% 2 Confusing Touch Hex 47% N/A 1% 3 Dazzling Flash Hex/Fire 100% N/A 1% 3 Frozen Ramparts Ice 100% 1d16 1% 3 Fugue of the Fallen Necr 82% N/A 1% 3 Inner Flame Hex/Fire 75% N/A 1% 3 Maxwell's Portable Pile Tloc 55% (3-9)d6 1% 3 Ozocubu's Armour Ice 100% N/A 1% 3 Summon Ice Beast Ice/Summ 100% N/A 1% 3 Swiftness Air 91% N/A 1% 3 Teleport Other Tloc 55% N/A 1% 3 Vampiric Draining Necr 82% 2d11 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Airstrike Air 45% 2d(7-23) 1% 4 Brom's Barrelling Bould Conj/Erth 91% 2d13 1% 4 Cigotuvi's Putrefaction Necr/Air 87% N/A 1% 4 Dispel Undead Necr 82% 3d27 1% 4 Flame Wave Conj/Fire 100% 2d21 1% 4 Fulminant Prism Conj/Alch 50% 3d23 1% 4 Leda's Liquefaction Alch/Erth 32% N/A 1% 4 Martyr's Knell Necr/Summ 93% N/A 1% 4 Summon Blazeheart Golem Fire/Summ 99% N/A 1% 4 Vhi's Electric Charge Tloc/Air 100% N/A 1% 4 Alistair's Intoxication Alch 52% N/A 1% 5 Arcjolt Conj/Air 53% 1d63 1% 5 Curse of Agony Necr 82% N/A 1% 5 Metabolic Englaciation Hex/Ice 49% N/A 1% 5 Bombard Conj/Erth 45% 9d8 1% 6 Plasma Beam Fire/Air 46% 2x1d61 1% 6 Sculpt Simulacrum Ice/Alch 55% N/A 2% 6 Borgnjor's Vile Clutch Necr/Erth 33% N/A 3% 5 Yara's Violent Unravell Hex/Alch 32% 3d13 4% 5 Cause Fear Hex 23% N/A 6% 4 Eringya's Noxious Bog Alch 39% 4d6 8% 6 Permafrost Eruption Ice/Erth 49% 2x4d11 8% 6 Lee's Rapid Deconstruct Erth 23% 3d13* 16% 5 Dispersal Tloc 27% N/A 43% 6 Gell's Gavotte Tloc 27% 2d(23-35) 43% 6 Spellforged Servitor Conj/Summ 55% N/A 1% 7 Haunt Necr/Summ 46% N/A 8% 7 Rimeblight Ice/Necr 56% 2d10 (prim10% 7 Fulsome Fusillade Conj/Alch 50% (3-5)d17 21% 8 Hellfire Mortar Fire/Erth 37% 3d13 45% 7 Fire Storm Conj/Fire 54% 8d14 73% 9 Chain Lightning Conj/Air 53% 3d70 82% 9 Borgnjor's Revivificati Necr 41% N/A 86% 8 Dragon's Call Summ 51% N/A 91% 9 Manifold Assault Tloc 27% N/A 93% 7 Polar Vortex Ice 60% 12d8* 98% 9 Death's Door Necr 41% N/A 100% 9 Shatter Erth 23% 3d20* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:11 Swamp (4/4) Lair:2 Snake (4/4) Lair:2 Slime (4/5) Lair:5 Orc (2/2) D:9 Elf (3/3) Orc:2 Vaults (4/5) D:13 Crypt (0/3) Vaults:3 Depths (4/4) D:15 Zot (0/5) Depths:4 IceCv (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Shops: D:2 * Orc:2 ==** Depths:3 ( Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:1 Depths:3 Depths:4 Pandemonium: Depths:2 Ziggurat: Depths:2 Annotations: D:10 3 runed translucent doors, Hourai's ghost, novice TrFi Innate Abilities, Weirdness & Mutations You can walk on water. Your facial features are unmistakably orcish. A powerful demonic guardian rushes to your aid. You sometimes emit foul miasma when damaged in melee. You are mostly covered in razor-sharp scales. (AC +2, Slay +2) Your presence sometimes corrodes or deforms those you injure. You can speak a Word of Chaos. You have a sharp stinger which inflicts weakening toxins. You are frail. (-10% HP) Message History Okrist is knocked back by the mystic blast. The mystic blast hits the rockslime!! The rockslime is moderately wounded. The rockslime is knocked back by the mystic blast. Okrist no longer looks unusually strong. Okrist blocks Horkud's attack. Your balrug gestures at Okrist. Okrist is smitten. The orc warlord roars a battlecry! Okrist goes into a battle-frenzy! Unknown command. You feel much better. Your balrug gestures at Okrist. The pyre arrow hits Okrist. The slime creature hits Horkud! Horkud closely misses the glass eye. The great orb of eyes gazes at you. You resist with almost no effort. The rockslime hits you! You stumble backwards! Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the rockslime!! The rockslime is severely wounded. The rockslime is knocked back by the mystic blast. Okrist burns! The orc warlord closely misses your balrug. Okrist shakes off the sticky flame as it moves. Orconan hits the orc warlord with a +3 vampiric long sword! Unknown command. Aiming: Gell's Gravitas Press: ? - help, Dir - move target You rattle the tambourine. Waves of gravity draw inward. The rockslime is pinned by gravity. Your corrupting presence corrodes the rockslime! Okrist is pinned by gravity. Okrist blocks your balrug's attack. Okrist hits you from afar with a +2 trident of venom!!! Ouch! That really hurt! You die... Beogh appreciates Okrist's killing of a heretic priest. ............^.... ..J3.....#.......... #. ...#...............##.. ....................... ...#....o3............. .....G......##......... ........JJ..G.......... .......G..oo........# ........