Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 18314229470018506284 119 popand the Magician (level 5, -3/36 HPs) Began as a Djinni Hedge Wizard on Mar 2, 2025. Was a Follower of the Shining One. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:04 (1949 turns). popand the Magician (Djinni Hedge Wizard) Turns: 1949, Time: 00:03:05 Health: -3/36 AC: 2 Str: 9 XL: 5 Next: 23% Gold: 50 EV: 12 Int: 17 God: the Shining One [*.....] SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-4 HP) @: flying, glowing A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Divine Shield You were on level 3 of the Dungeon. You worshipped the Shining One. The Shining One was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - 4 scrolls of teleportation {unknown} e - 4 scrolls of identify {unknown} g - a scroll of revelation {unknown} h - 2 scrolls of vulnerability {unknown} i - a scroll of acquirement {unknown} Potions f - 2 potions of heal wounds {unknown} Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 3.7 Dodging + Level 2.7 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Blink Tloc 32% N/A 4% 2 c - Call Imp Summ 32% N/A 4% 2 d - Grave Claw Necr 32% 2d9 4% 2 e - Mephitic Cloud Conj/Alch/Air 16% N/A 10% 3 f - Kiss of Death Conj/Necr 64% 2d10 3% 1 g - Momentum Strike Conj/Tloc 32% 3d8 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the orc wizard but do no damage. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the orc wizard. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (slightly transparent, haloed, 100% to hit) The magic dart hits the orc wizard. The orc wizard is lightly wounded. * * * LOW HITPOINT WARNING * * * The orc wizard closely misses you. You barely miss the orc wizard. The orc wizard is lightly wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the orc wizard. The orc wizard is lightly wounded. The orc wizard barely misses you. You barely miss the orc wizard. The orc wizard is lightly wounded. The orc wizard closely misses you. You hit the orc wizard but do no damage. The orc wizard is lightly wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, slightly transparent, haloed, 100% to hit) The magic dart hits the orc wizard. The orc wizard is moderately wounded. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger. You die... #.########## #....## ####..######### #...........# #...........# #...........# #...........# #######....########### . ..............@o...... #################......# #####.# You could see an orc wizard (invisible). Vanquished Creatures An orc priest (D:3) An adder (D:2) 3 gnolls (D:2) A dart slug (D:2) A ribbon worm (D:2) 3 ball pythons 7 bats 3 endoplasms 4 giant cockroaches 5 hobgoblins 3 jackals (D:2) 3 quokkas (D:2) A frilled lizard (D:1) 3 goblins (D:2) 5 kobolds 2 rats (D:2) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | popand the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | popand set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 179 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 685 | D:2 | Found a faded altar of an unknown god. 782 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/0 782 | D:2 | Learned a level 1 spell: Kiss of Death 802 | D:2 | Prayed at the altar of an unknown god. 802 | D:2 | Became a worshipper of the Shining One 802 | D:2 | Reached * piety under the Shining One 1102 | D:2 | Reached XP level 4. HP: 15/31 MP: 0/0 1938 | D:3 | Reached XP level 5. HP: 16/36 MP: 0/0 1938 | D:3 | Learned a level 2 spell: Momentum Strike 1949 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic D:2: minmay_recursive_quarters, layout_basic, ebering_ecumenical_altar_sacrificial D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.7 Dodging | 3 | 3.7 Fighting | | 0.9 Short Blades | | 0.9 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 14 || 14 Cast: Magic Dart | 75 | 52 || 127 Armour: Robe | 10 | 17 || 27 Dodge: Dodged | 9 | 14 || 23