Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 12976833477305625167 4 popand the Apothecary (level 1, -1/15 HPs) Began as a Djinni Hedge Wizard on Mar 2, 2025. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (200 turns). popand the Apothecary (Djinni Hedge Wizard) Turns: 200, Time: 00:00:09 Health: -1/15 AC: 2 Str: 9 XL: 1 Next: 66% Gold: 0 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of amnesia {unknown} e - a scroll of revelation {unknown} f - 2 scrolls of blinking {unknown} Potions g - a potion of enlightenment {unknown} h - a potion of might {unknown} Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Blink Tloc 26% N/A 7% 2 c - Call Imp Summ 26% N/A 7% 2 d - Grave Claw Necr 26% 2d8 7% 2 e - Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You reach down and open the door. h - a sedimented amethyst potion Found a leather armour. You see here a +0 leather armour. f - 2 scrolls labelled NOASU RUNU (gained 1) A gnoll comes into view. It is wielding a +0 club. The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. The magic dart hits the gnoll. The gnoll is moderately wounded. A gnoll is nearby! The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You die... #.# #.# #.# # #.# #.##.###### #.........# ####.####.# #.#..#.# ### #.#..#@# ##.## #[#..#g# #.#<# #####.#..#.# .#### #.....#..#.# ## #.#####..#.# #.# #..#.# ### #.#####..#.# ..# #.#......#.# #.# #.#.####.# You could see a gnoll. Vanquished Creatures A bat (D:1) 2 hobgoblins (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | popand the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | popand set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 200 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic, kennysheep_flooded_box Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 13 Armour: Robe || 2