Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 3917925145657926177 58 popand the Magician (level 4, -4/31 HPs) Began as a Djinni Ice Elementalist on Mar 2, 2025. Frozen to death by an endoplasm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:29 (1437 turns). popand the Magician (Djinni Ice Elementalist) Turns: 1437, Time: 00:02:30 Health: -4/31 AC: 2 Str: 7 XL: 4 Next: 20% Gold: 51 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . g - +0 whip (drain) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-5 HP) @: freezing walls, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons g - a +0 whip of draining (weapon) Armour a - a +0 robe (worn) Jewellery k - a +6 ring of intelligence l - a ring of protection from cold Scrolls c - 3 scrolls of immolation {unknown} e - a scroll of enchant armour {unknown} f - a scroll of revelation {unknown} h - 2 scrolls of blinking {unknown} i - 3 scrolls of identify {unknown} j - a scroll of poison {unknown} m - a scroll of amnesia {unknown} Potions b - 3 potions of heal wounds {unknown} d - 2 potions of curing {unknown} n - a potion of attraction {unknown} Skills: + Level 0.5 Fighting + Level 3.0 Dodging + Level 2.5 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 3% 1 b - Frozen Ramparts Ice 36% 1d6 9% 3 c - Ozocubu's Armour Ice 18% N/A 9% 3 d - Summon Ice Beast Ice/Summ 18% N/A 9% 3 e - Slow Hex 72% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There are monsters nearby! There are monsters nearby! There are monsters nearby! The endoplasm quivers. You see here a +0 spear. Terence the Veteran comes into view. He is wielding a +0 hand axe. The endoplasm barely misses you. You freeze Terence! Terence is moderately wounded. The quokka closely misses you. Terence hits you with a +0 hand axe! The endoplasm closely misses you. You freeze Terence. Terence is severely wounded. The quokka twitches its whiskers. The quokka bites you. Terence closely misses you. The endoplasm freezes you. You are frozen. You feel a terrible chill! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Ozocubu's Armour. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka bites you but does no damage. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. Casting: Ozocubu's Armour (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. * * * LOW HITPOINT WARNING * * * The wall freezes the quokka. The quokka completely misses you. Terence closely misses you. The wall freezes the endoplasm. The endoplasm jiggles. The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... #... .###...#### ..........# ..........# #.........# #.........# #..@r..# #..J@#.# #.#####.#.# #.........# #######)### #.# #.# #.# #.# #.# You could see Terence, an endoplasm and a quokka. Vanquished Creatures 5 dart slugs 3 bats 7 endoplasms 2 giant cockroaches (D:1) 5 goblins (D:1) 4 hobgoblins 3 kobolds 2 quokkas 4 ball pythons A frilled lizard (D:1) 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | popand the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | popand set off with the following spells memorised: Freeze, | Frozen Ramparts, Ozocubu's Armour, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 95 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 499 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 499 | D:1 | Learned a level 1 spell: Slow 1053 | D:2 | Found a faded altar of an unknown god. 1137 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1431 | D:2 | Noticed Terence 1437 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_corners, moated_statue D:2: layout_loops_corners, dreamdust_ecumenical_altar_grove, basic_altar, nrook_uturn, nicolae_the_louvre, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.5 Dodging | 3 | 3.0 Fighting | | 0.5 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 4 | 2 || 6 Cast: Freeze | 53 | 9 || 62 Frozen Ramparts | | 1 || 1 Armour: Robe | 18 | 8 || 26 Dodge: Dodged | 24 | 11 || 35