Seeded DCSS version 0.32.1 (webtiles) character file. Game seed: 17975619178985311538 (custom seed) 4 xzi the Shield-Bearer (level 1, 18/18 HPs) Began as a Formicid Fighter on Oct 5, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (87 turns). xzi the Shield-Bearer (Formicid Fighter) Turns: 87, Time: 00:00:23 Health: 18/18 AC: 6 Str: 20 XL: 1 Next: 66% Magic: 1/1 EV: 8 Int: 7 God: Gold: 14 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) e - a +1 pair of gloves Potions d - a potion of might Skills: + Level 3.3 Fighting + Level 2.0 Polearms + Level 3.4 Armour - Level 4.1 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 85% 1 Jinxbite Hex 0% N/A 94% 2 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History No target in view! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A goblin is nearby! You reach to attack! You barely miss the goblin. You barely miss the goblin. The goblin misses you. A goblin is nearby! You miss the goblin. The goblin hits you but does no damage. You puncture the goblin! You kill the goblin! Things that are here: a +0 dagger; a goblin corpse Found a stone staircase leading down. No target in view! You sense a monster nearby. There is a stone staircase leading down here. No target in view! An endoplasm comes into view. The endoplasm quivers. You reach to attack! You hit the endoplasm. The endoplasm is heavily wounded. You hit the endoplasm. You kill the endoplasm! Found a whip. No target in view! Okay, then. Okay, then. You pick up a book of Party Tricks and begin reading... You add the spells Apportation, Jinxbite and Alistair's Intoxication to your library. No target in view! You see here a +1 pair of gloves. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! No target in view! No target in view! e - a +1 pair of gloves Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# ##.## # ....# #. ....# #.#+##....# #........)# #..@.....# #........# # #........# #.#........### #.#!#............ #.......######### ###.#.#......... ...#........... ## ###.#######. There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A bat (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xzi the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 87 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, minmay_distorted Action || total ---------------------------++------- Melee: Trident || 11 Armour: Scale mail || 2 Dodge: Dodged || 2 Block: Buckler || 1