Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 25953633604002051 28 yamato the Grave Robber (level 2, 0/19 HPs) Began as a Vampire Necromancer on Aug 30, 2024. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:05 (521 turns). yamato the Grave Robber (Vampire Necromancer) Turns: 521, Time: 00:02:06 Health: 0/19 AC: 2 Str: 7 XL: 2 Next: 96% Magic: 1/5 EV: 11 Int: 17 God: Gold: 6 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.43/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated, healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of brand weapon {unknown} Potions c - a potion of magic Skills: * Level 0.2 Fighting * Level 0.3 Short Blades * Level 0.5 Armour * Level 2.2 Dodging * Level 3.1 Stealth * Level 2.1 Spellcasting * Level 5.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 3% 2 Vampiric Draining Necr 19% 2d7 7% 3 Animate Dead Necr 19% N/A 24% 4 Curse of Agony Necr 19% N/A 54% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Beogh Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History The frilled lizard barely misses you. The jackal bites you but does no damage. x2 The jackal closely misses you. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (heavily wounded, chance to affect: 66%) The frilled lizard struggles to resist. The frilled lizard bites you but does no damage. The jackal closely misses you. x2; The jackal misses you. You hit the frilled lizard. You kill the frilled lizard! The jackal barely misses you. The jackal bites you but does no damage. x2 The jackal barely misses you. You closely miss the quokka. The jackal barely misses you. The jackal bites you but does no damage. The quokka completely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (chance to affect: 66%) You miscast Soul Splinter. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka closely misses you. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal, p - quokka Aim: a jackal (severely wounded, chance to affect: 66%) The jackal struggles to resist. The quokka bites you. You die... ..## _≈.....⌠.......b. ...### ≈#§............h. .....# .§............... .....# ....#........... .....## .. ##.....#..r.. ......## ##....###r.... .......### ###............. .........# #...rhh#####.... .........###....@h# ... ............#........... ............###......... ............# #......... .......###### #......... .......# #......... ...###.# #......### ### #. #......# You could see a quokka and 3 jackals. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) A jackal (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 20 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A hobgoblin (D:1) 2 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yamato the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 89 | D:1 | Reached XP level 2. HP: 3/19 MP: 5/5 406 | D:1 | Reached skill level 5 in Necromancy 497 | D:1 | Found a roughly hewn altar of Beogh. 521 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_basic, hellmonk_ecumenical_altar_defaced_shrine, serial_bayou_crossing, st_stairs_4, amethyst_killhole, chequers_serial_rivers_small_b Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.0 Fighting | | 0.2 Short Blades | | 0.3 Armour | | 0.5 Dodging | | 2.2 Stealth | | 3.1 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Dagger || 97 Bite || 4 Cast: Soul Splinter || 10 Stab: Sleeping || 2 Armour: Robe || 77 Dodge: Dodged || 81