Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 7700609206881804782 30 yamato the Grave Robber (level 3, -4/7 HPs) Began as a Vampire Necromancer on Sept 22, 2024. Killed from afar by Sigmund (11 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:03:32 (793 turns). yamato the Grave Robber (Vampire Necromancer) Turns: 793, Time: 00:03:33 Health: -4/7 AC: 0 Str: 7 XL: 3 Next: 5% Magic: 6/6 EV: 15 Int: 19 God: Gold: 46 SH: 0 Dex: 14 Spells: 1/6 levels left rFire . . . f - melded +1 short sword rCold . . . (shield currently unavailable) rNeg . . . b - melded +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.41/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flux-form, healing quickly, glowing A: contaminating, reduced hp, glow, alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate, Begin Untransformation You were on level 2 of the Dungeon. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 short sword f - a +1 short sword (melded) Armour b - a +0 robe (melded) j - a +0 ring mail Talismans g - a flux talisman (active) Scrolls k - a scroll of silence {unknown} Potions c - a potion of magic e - a potion of berserk rage {unknown} h - a potion of brilliance i - a potion of curing Skills: * Level 0.2 Fighting * Level 0.5 Short Blades * Level 0.2 Armour * Level 2.4 Dodging * Level 3.5 Stealth * Level 2.1 Spellcasting * Level 4.9 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 2% 1 b - Grave Claw Necr 40% 2d9 3% 2 c - Ensorcelled Hibernat Hex/Ice 2% N/A 26% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 20% 2d7 7% 3 Animate Dead Necr 20% N/A 22% 4 Dazzling Flash Hex/Fire 2% N/A 45% 3 Mephitic Cloud Conj/Alch/Air 1% N/A 45% 3 Passwall Erth 1% N/A 45% 3 Swiftness Air 1% N/A 45% 3 Curse of Agony Necr 20% N/A 52% 5 Silence Hex/Air 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are something dangerously unstable. Foes you strike become dangerously contaminated with magical radiation. Your maximum health is decreased, since you lack skill for your form. You glow with magical radiation, making you easy to see. You are incapable of wielding weapons or throwing items. Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Okay, then. You see here a giant cockroach corpse. You see here a +0 ring mail. j - a +0 ring mail k - a scroll labelled MULUYV SETIS An endoplasm comes into view. Found 6 gold pieces. Sigmund and a frilled lizard come into view. Sigmund is wielding a +1 scythe of venom. You hit the endoplasm but do no damage. The endoplasm barely misses you. You completely miss the endoplasm. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. You hit the endoplasm. You kill the endoplasm! You start resting. HP restored. You now have 46 gold pieces (gained 6). Okay, then. You begin transforming. You continue transforming. x3 You turn into something dangerously unstable. Your +1 short sword melds into your body. Your +0 robe melds into your body. Okay, then. Sigmund shouts! Sigmund gestures at you while chanting. The magic dart hits you! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. #.#########.#.# ...##..#.............# #..##..#...........#.# #..##................. #..##................# #..##......(.......... #..##................# #..##................# ##.##p@..............# #....................# ##..##...............# #............. .... ####.......... ###.#+#### #...# ###..####### #..........## You could see Sigmund. Vanquished Creatures 2 bats (D:1) 3 endoplasms 2 giant cockroaches 5 goblins (D:1) 2 hobgoblins (D:1) 3 quokkas (D:1) A ball python (D:1) A frilled lizard (D:1) 2 rats 21 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A quokka (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yamato the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 76 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 88 | D:1 | Learned a level 2 spell: Grave Claw 254 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 739 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 739 | D:2 | Reached XP level 3. HP: 23/24 MP: 6/6 751 | D:2 | Noticed Sigmund 793 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_rooms, chequers_mini_garden D:2: layout_basic, uniq_sigmund, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Melee: Dagger || 22 Bite || 5 Short sword || 46 Cast: Soul Splinter || 3 Ensorcelled Hiber || 4 Grave Claw || 1 Use: Scroll || 4 Armour: Robe || 26 Skin || 1 Dodge: Dodged || 33 Form: Flux || 1