Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 1490401227589321756 35 yamato the Grave Robber (level 3, -2/25 HPs) Began as a Vampire Necromancer on Sept 22, 2024. Slain by Terence ... wielding a +0 trident (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:10 (1034 turns). yamato the Grave Robber (Vampire Necromancer) Turns: 1034, Time: 00:03:11 Health: -2/25 AC: 4 Str: 7 XL: 3 Next: 17% Magic: 0/6 EV: 10 Int: 19 God: Gold: 72 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . i - +0 short sword rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . g - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.10/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +0 dagger i - a +0 short sword (weapon) j - a +0 short sword Armour d - a +0 leather armour (worn) f - a +0 ring mail g - a +0 helmet (worn) Skills: * Level 0.5 Fighting * Level 0.6 Short Blades * Level 0.2 Armour * Level 2.3 Dodging * Level 3.5 Stealth * Level 2.0 Spellcasting * Level 5.0 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 3% 1 b - Grave Claw Necr 42% 2d10 4% 2 c - Vampiric Draining Necr 21% 2d7 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 21% N/A 30% 4 Curse of Agony Necr 21% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Casting: Vampiric Draining (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 4% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target, f - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (moderately wounded) You unleash the spiteful dead! The jagged bones skewer Terence but does no damage. Terence is moderately wounded. Terence is pinned in place! Magic courses through your body. Terence hits you from afar with a +0 trident. Terence closely misses you. Casting: Grave Claw (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (moderately wounded) You draw life force from Terence! You feel life coursing into your body. Terence closely misses you. Unknown command. Casting: Vampiric Draining (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (severely wounded) You draw life force from Terence. You feel life coursing into your body. Terence hits you with a +0 trident. Unknown command. Casting: Vampiric Draining (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss Terence. Terence is almost dead. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is almost dead. Terence hits you with a +0 trident. You die... Terence says, "And stay out!" ##########.### #...# ### ############.#.#.. ........<.##†#.#.### ..........##.#.#.#.# .=........##.#.#.#.# # ..........##.#.....#.# ..........##.#.#.#.#.# >.........##.#.#@#.#.# # ...######.##.#.#@#...#..## ...+ .#.....g......... ...# .####.#.#.#....# ...# ........[.....# ...# #.##............ ...# # #..######.... #### ....# ... ####.# +# You could see Terence and a hobgoblin. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 3 giant cockroaches 3 goblins (D:1) 9 jackals 3 kobolds (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 4 rats (D:1) 27 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A goblin (D:1) 2 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yamato the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 206 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 209 | D:1 | Learned a level 2 spell: Grave Claw 700 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 700 | D:1 | Reached XP level 3. HP: 25/25 MP: 4/6 704 | D:1 | Learned a level 3 spell: Vampiric Draining 874 | D:1 | Found a faded altar of an unknown god. 1003 | D:2 | Reached skill level 5 in Necromancy 1019 | D:2 | Noticed Terence 1034 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_ring, hellmonk_ecumenical_altar_arch_garden D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.0 Fighting | | 0.5 Short Blades | | 0.6 Armour | | 0.2 Dodging | | 2.3 Stealth | | 3.5 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 80 Bite || 11 Short sword || 35 Cast: Soul Splinter || 6 Grave Claw || 3 Vampiric Draining || 3 Use: Potion || 3 Scroll || 1 Stab: Sleeping || 5 Armour: Leather armour || 56 Dodge: Dodged || 73