Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 1674784678363549036 53 yamato the Grave Robber (level 3, 0/25 HPs) Began as a Vampire Necromancer on Oct 9, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:10 (921 turns). yamato the Grave Robber (Vampire Necromancer) Turns: 921, Time: 00:03:11 Health: 0/25 AC: 8 Str: 7 XL: 3 Next: 64% Magic: 6/6 EV: 26 Int: 25 God: Gold: 92 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . k - +0 short sword rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . l - +0 pair of gloves SInv + d - +0 pair of boots Will ..... m - amulet of the acrobat Stlth +++ n - +6 ring of intelligence HPRegen 0.44/turn (no ring) MPRegen 0.10/turn %: acrobat @: brilliant, lethally poisoned (0 -> -1), acrobatic, healing quickly A: alive, fangs 3, see invisible, vampiric 2, iridescent scales 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons a - a +0 dagger k - a +0 short sword (weapon) Armour b - a +0 robe (worn) d - a +0 pair of boots (worn) l - a +0 pair of gloves (worn) Jewellery m - an amulet of the acrobat (around neck) n - a +6 ring of intelligence (left hand) Scrolls e - a scroll of amnesia {unknown} j - 2 scrolls of summoning Skills: * Level 0.7 Fighting + Level 0.8 Short Blades + Level 2.3 Dodging * Level 4.1 Stealth * Level 2.3 Spellcasting * Level 5.0 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 82% 2d12 2% 2 c - Vampiric Draining Necr 41% 2d8 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 16% N/A 11% 1 Animate Dead Necr 41% N/A 14% 4 Call Imp Summ 8% N/A 17% 2 Call Canine Familiar Summ 4% N/A 32% 3 Frozen Ramparts Ice 8% 1d2 32% 3 Ozocubu's Armour Ice 4% N/A 32% 3 Curse of Agony Necr 41% N/A 36% 5 Summon Blazeheart Golem Fire/Summ 4% N/A 73% 4 Hoarfrost Cannonade Ice/Alch 2% 3d6/3d12 97% 5 Metabolic Englaciation Hex/Ice 2% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. You are mostly covered in iridescent scales. (AC +4) Message History You miss the adder. The adder is moderately wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Cast which spell? (? or * to list) Aiming: Vampiric Draining (quite dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (moderately wounded) You draw life force from the adder. You feel life coursing into your body. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The adder barely misses you. Casting: Vampiric Draining (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) You draw life force from the adder. You kill the adder! You feel life coursing into your body. * * * LOW HITPOINT WARNING * * * You feel sick. Your Stealth skill increases to level 4! Your Necromancy skill increases to level 5! It was a potion of mutation. You feel extremely strange. Iridescent scales grow over part of your body. Iridescent scales spread over more of your body. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. Okay, then. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. You die... . ### ..# #.# #.# ..... #.# ##...## #!# ##.....## #.# ##.......## ###@# #.........# #...# #.........## ####...#####........... +...................... ####...#######.......#. #..## ##)..#..# #.# #.##...# #. #.##.### #. #.##†# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) 2 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 5 goblins 3 hobgoblins 3 kobolds A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 6 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yamato the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 124 | D:1 | Reached XP level 2. HP: 10/20 MP: 5/5 620 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 620 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/6 623 | D:1 | Learned a level 2 spell: Grave Claw 627 | D:1 | Learned a level 3 spell: Vampiric Draining 744 | D:2 | Found Poavex's Assorted Antiques. 916 | D:2 | HP: 1/25 [poisoned by an adder] 918 | D:2 | Reached skill level 5 in Necromancy 918 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 918 | D:2 | Gained mutation: You are mostly covered in iridescent | scales. (AC +4) [potion of mutation] 921 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_loops_ring D:2: layout_loops_corners, basic_altar, serial_shops, nicolae_shop_overgrown_old_shop Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 4 | 4.1 Necromancy | 5 | 5.0 Fighting | | 0.7 Short Blades | | 0.8 Dodging | | 2.3 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Dagger || 53 Bite || 8 Short sword || 42 Cast: Vampiric Draining || 2 Use: Scroll || 3 Potion || 3 Stab: Sleeping || 9 Armour: Robe || 45 Dodge: Dodged || 44