Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 15193037397887703185 35 yamato the Grave Robber (level 3, -1/25 HPs) Began as a Vampire Necromancer on Oct 24, 2024. Slain by Terence ... wielding a +0 hand axe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:29 (877 turns). yamato the Grave Robber (Vampire Necromancer) Turns: 877, Time: 00:03:29 Health: -1/25 AC: 2 Str: 9 XL: 3 Next: 16% Magic: 6/6 EV: 11 Int: 17 God: Gold: 60 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.10/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles g - 3 datura-tipped darts (quivered) Armour b - a +0 robe (worn) e - a +0 ring mail Scrolls f - a scroll of teleportation Potions h - a potion of brilliance Skills: * Level 0.8 Fighting + Level 0.1 Short Blades * Level 0.4 Armour * Level 2.3 Dodging * Level 3.3 Stealth * Level 2.3 Spellcasting + Level 4.8 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 72% N/A 2% 1 b - Grave Claw Necr 36% 2d9 4% 2 c - Vampiric Draining Necr 18% 2d7 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 18% N/A 26% 4 Volatile Blastmotes Fire/Tloc 2% 2d10 50% 3 Curse of Agony Necr 18% N/A 58% 5 Vhi's Electric Charge Tloc/Air 2% N/A 88% 4 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Yredelemnul Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Casting: Vampiric Draining (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail of positive energy You draw life force from Terence. You feel life coursing into your body. Terence closely misses you. Casting: Vampiric Draining (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail of positive energy (lightly wounded) You draw life force from Terence. Terence looks scornfully at you. Terence closely misses you. You closely miss Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is moderately wounded. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe. Magic courses through your body. Terence closely misses you. You hit Terence but do no damage. You bite Terence, but do no damage. Terence is moderately wounded. Terence closely misses you. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Your bite misses Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe! You die... Terence says, "Finally, peace and quiet." #### #..# #.## ##### #@# #...#####@# #####......##.# #..........##.## ###......._......# #..........@.##.## .#..............# #..........##..# ####..#.#..<...# You could see Terence. Vanquished Creatures Jessica (D:2) A dart slug (D:1) An endoplasm (D:2) A hobgoblin (D:1) 2 quokkas (D:2) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yamato the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 311 | D:1 | Found a faded altar of an unknown god. 610 | D:2 | Found a basalt altar of Yredelemnul. 638 | D:2 | Noticed Jessica 656 | D:2 | Killed Jessica 657 | D:2 | Reached XP level 2. HP: 16/20 MP: 5/5 657 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 657 | D:2 | Reached XP level 3. HP: 21/25 MP: 6/6 660 | D:2 | Learned a level 2 spell: Grave Claw 664 | D:2 | Learned a level 3 spell: Vampiric Draining 671 | D:2 | Noticed Terence 679 | D:2 | Noticed Sigmund 877 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, ebering_ecumenical_altar_abandoned, minivault_26, minivault_4 D:2: layout_basic, basic_altar, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_jessica, uniq_terence Action || total ---------------------------++------- Melee: Dagger || 40 Bite || 4 Cast: Soul Splinter || 1 Vampiric Draining || 3 Grave Claw || 1 Use: Scroll || 3 Potion || 1 Stab: Sleeping || 2 Armour: Robe || 25 Dodge: Dodged || 22