Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 2815514028070812763 63 yamato the Grave Robber (level 3, -1/24 HPs) Began as a Vampire Necromancer on Dec 12, 2024. Killed from afar by a white imp (11 damage) ... with a puff of frost ... on level 5 of the Dungeon. The game lasted 00:04:31 (1785 turns). yamato the Grave Robber (Vampire Necromancer) Turns: 1785, Time: 00:04:31 Health: -1/24 AC: 10 Str: 9 XL: 3 Next: 89% Magic: 1/6 EV: 12 Int: 17 God: Gold: 118 SH: 0 Dex: 20 Spells: 3/6 levels left rFire . . . f - +1 short sword rCold . . . (no shield) rNeg . . . n - +0 leather armour rPois . p - +1 helmet rElec . (no cloak) rCorr . h - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth +++ j - +6 ring of dexterity HPRegen 0.44/turn b - +4 ring of protection MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -3), healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +1 short sword (weapon) q - a +0 short sword Missiles e - 6 atropa-tipped darts (quivered) Armour h - a +0 pair of gloves (worn) m - a +0 ring mail n - a +0 leather armour (worn) p - a +1 helmet (worn) Jewellery b - a +4 ring of protection (right hand) j - a +6 ring of dexterity (left hand) s - the ring "Omocwagg" {rC+ rN+ rCorr Wiz Stlth+} (You found it on level 6 of the Dungeon) [ring of wizardry] It improves your spell success rate. rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Wiz: It increases the success rate of your magical spells. Scrolls g - a scroll of vulnerability {unknown} k - 4 scrolls of identify {unknown} o - a scroll of fear {unknown} r - a scroll of poison {unknown} t - a scroll of fog {unknown} u - a scroll of brand weapon {unknown} Potions c - a potion of magic d - a potion of haste {unknown} i - a potion of brilliance {unknown} l - 2 potions of heal wounds {unknown} Skills: + Level 0.6 Short Blades * Level 1.0 Armour * Level 3.0 Dodging * Level 4.1 Stealth * Level 2.2 Spellcasting + Level 4.7 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 3% 1 b - Grave Claw Necr 34% 2d9 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 17% 2d7 11% 3 Shock Conj/Air 4% 1d3 26% 1 Frozen Ramparts Ice 2% 1d1 61% 3 Ozocubu's Armour Ice 1% N/A 61% 3 Summon Ice Beast Ice/Summ 1% N/A 61% 3 Swiftness Air 1% N/A 61% 3 Animate Dead Necr 17% N/A 36% 4 Curse of Agony Necr 17% N/A 71% 5 Airstrike Air 0% 2d(1-17) 95% 4 Hoarfrost Cannonade Ice/Alch 0% 3d6/3d12 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Summon Mana Viper Hex/Summ 1% N/A 100% 5 Monstrous Menagerie Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Sif Muna Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The scorpion is severely wounded. The scorpion stings you but does no damage. The scorpion closely misses you. You closely miss the scorpion. The scorpion is severely wounded. The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion is severely wounded. The scorpion barely misses you. You hit the scorpion but do no damage. The scorpion is severely wounded. The scorpion stings you but does no damage. You barely miss the scorpion. You bite the scorpion, but do no damage. The scorpion is severely wounded. The scorpion closely misses you. Your magical contamination has completely faded away. You hit the scorpion but do no damage. The scorpion is heavily wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion. The scorpion is severely wounded. You feel very sick. The scorpion barely misses you. The white imp picks up a beetle and eats it. The scorpion stings you but does no damage. You hit the scorpion. The scorpion is severely wounded. You feel sick. The scorpion misses you. You hit the scorpion but do no damage. The scorpion is severely wounded. You feel sick. The scorpion barely misses you. You hit the scorpion. You kill the scorpion! You feel sick. The white imp gestures at you. The puff of frost hits you! You die... #..................... #.........#####.####.. ..........# ##)## #.........####...###.. ##..........s.......... ##.....#.####...##..... ......##.# ##.## .... .....# #.# #.###..... #@# #.s......# #†# #.##..#.#.# #5###..#.#.# #Y..##....... #.#Y.....# ... ###.#....# ...# ..!..........# .... .##.....##.......##. ......... .#.#.# You could see an ice beast and a white imp. Vanquished Creatures A scorpion (D:5) An iguana (D:5) An adder (D:5) An orc (D:5) 5 bats 3 endoplasms A giant cockroach (D:1) 3 goblins A hobgoblin (D:1) 3 kobolds (D:1) A quokka (D:2) A ball python (D:1) 2 frilled lizards 2 rats 26 creatures vanquished. Vanquished Creatures (collateral kills) 2 kobolds (D:3) 2 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yamato the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 395 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 398 | D:1 | Learned a level 2 spell: Grave Claw 618 | D:1 | Found a faded altar of an unknown god. 1068 | D:2 | Found a shimmering blue altar of Sif Muna. 1448 | D:2 | Found a runed translucent door. 1449 | D:2 | Noticed Crazy Yiuf 1612 | D:3 | You fall into a shaft and drop 3 floors! 1632 | D:6 | Identified the ring "Omocwagg" {rC+ rN+ rCorr Wiz Stlth+} 1663 | D:6 | Noticed a wight 1675 | D:5 | Entered Level 5 of the Dungeon 1706 | D:5 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1706 | D:5 | Reached XP level 3. HP: 23/24 MP: 3/6 1716 | D:5 | Reached skill level 1 in Armour 1744 | D:5 | Noticed a scorpion 1745 | D:5 | Noticed an ogre 1760 | D:5 | Noticed an ice beast 1785 | D:5 | Killed a scorpion 1785 | D:5 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_loops_ring, basic_altar, kennysheep_donut, uniq_crazy_yiuf_cottage D:3: layout_rooms D:5: nicolae_cairo_tiling_large_dashed, layout_loops_ring, gammafunk_temple_overflow_pools, gammafunk_ghost_gnarly_gnolls, minmay_misc_feat_pillars D:6: layout_basic, minmay_temple_entry_large_hall Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Stealth | 4 | 4.1 Armour | 1 | 1.0 Short Blades | | 0.6 Spellcasting | | 2.2 Necromancy | | 4.7 Action || total ---------------------------++------- Melee: Short sword || 93 Dagger || 12 Bite || 11 Cast: Soul Splinter || 3 Grave Claw || 3 Use: Scroll || 3 Stab: Sleeping || 6 Distracted || 1 Armour: Robe || 8 Leather armour || 34 Dodge: Dodged || 71