Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 4039588071055366402 161 CatalpaBow the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Sept 18, 2025. Slain by an ogre ... wielding a +0 giant club (28 damage) ... on level 4 of the Dungeon. The game lasted 00:03:14 (2389 turns). CatalpaBow the Conjurer (Deep Elf Conjurer) Turns: 2389, Time: 00:03:14 Health: 0/28 AC: 2 Str: 4 XL: 5 Next: 19% Magic: 7/13 EV: 11 Int: 25 God: Gold: 121 SH: 0 Dex: 13 Spells: 5/12 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 121 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - 3 scrolls of teleportation g - 2 scrolls of enchant armour i - a scroll of fog {unknown} j - 2 scrolls of fear l - a scroll of enchant weapon m - a scroll of torment Potions b - a potion of magic c - 2 potions of brilliance f - 2 potions of heal wounds h - a potion of curing k - a potion of ambrosia Skills: + Level 2.6 Dodging + Level 3.3 Stealth + Level 4.2 Spellcasting + Level 6.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 21% 3d7 8% 3 Freeze Ice 20% 1d4 9% 1 Flame Wave Conj/Fire 21% 2d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Frozen Ramparts Ice 10% 1d2 26% 3 Inner Flame Hex/Fire 5% N/A 26% 3 Sticky Flame Fire/Alch 5% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History As you read the scroll of identify, it crumbles to dust. l - a scroll of enchant weapon As you read the scroll of identify, it crumbles to dust. m - a scroll of torment Okay, then. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An ogre comes into view. It is wielding a +0 giant club. Press: ? - help, v - describe, . - travel Here: an ogre, wielding a +0 giant club (wandering, hasn't noticed you) The floor. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. The ogre shouts! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) The magic dart hits the ogre but does no damage. The ogre is moderately wounded. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 91% to hit) You focus your ray upon the ogre. The searing ray misses the ogre. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the ogre. The ogre is severely wounded. The searing ray hits the ogre! The ogre is almost dead. You finish channelling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #...####.##........# #...#....##.######.## #. #.....#####.# #..# #.# #......## #.# ##.# #..#####...##..###.# #.# #...#...#####.....## #.# #...).#......###...### #.# #...#.#......# ##....# #.# #...#.....O@.# #.##.## ### #......#####.####..#..## #.....## #...........# #.....# ##....####..# #....## #.##).###..# ####.# #.###..###.### #.# #.# ##...#...### ).. #.# ###.##....# ..... #.## #....#..# You could see an ogre. Vanquished Creatures A bombardier beetle (D:3) An orc wizard (D:3) 3 gnolls (D:3) 2 adders 4 dart slugs 3 orcs 2 giant cockroaches 4 hobgoblins 5 jackals (D:2) 2 quokkas (D:1) 2 ball pythons 3 bats 4 endoplasms 7 frilled lizards 6 goblins 9 kobolds 4 rats (D:1) 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CatalpaBow the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 269 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 530 | D:1 | Reached skill level 5 in Conjurations 932 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1052 | D:2 | Found a radiant altar of Vehumet. 1582 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/11 1585 | D:3 | Learned a level 2 spell: Searing Ray 1590 | D:3 | Learned a level 4 spell: Fulminant Prism 1626 | D:3 | Reached skill level 6 in Conjurations 1774 | D:3 | Reached XP level 5. HP: 28/28 MP: 5/13 2329 | D:4 | Noticed an ogre 2372 | D:4 | Identified the +1 ring mail of the Armoured One {Str+2 | Int+3} 2383 | D:4 | Noticed an ogre 2389 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_rooms D:2: layout_basic, basic_altar D:3: layout_basic, item_on_display_a_b D:4: layout_rooms, amethyst_overflow_temple_binary, serial_shops, nicolae_shop_just_a_little_nook, chequers_serial_rivers_room_a, nicolae_underground_beach, uniq_ijyb, uniq_natasha, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.3 Spellcasting | 4 | 4.2 Stealth | 3 | 3.3 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 85 | 44 || 129 Searing Ray | | 4 || 4 Use: Scroll | | 8 || 8 Potion | | 1 || 1 Armour: Robe | 5 | 2 || 7 Dodge: Dodged | 7 | 1 || 8