Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Fogneye the Poker (Merfolk Monk) Turns: 130, Time: 00:00:50 Health: 10/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . a - +0 spear rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Potions c - a potion of ambrosia e - 2 bubbling puce potions Skills: + Level 3.5 Fighting + Level 4.8 Polearms - Level 4.0 Dodging You have one spell level left. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal bites you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. The jackal barely misses you. x2 A rat comes into view. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as it pursues you! The jackal barely misses you. x2 The jackal bites you. The jackal closely misses you. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You puncture the jackal! You kill the jackal! You barely miss the jackal. The jackal misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. You hit the jackal. You kill the jackal! You barely miss the jackal. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal bites you. The jackal barely misses you. You hit the jackal. You kill the jackal! You have reached level 2! ..#.# ....# ..##### ......############# ..................# ........########.## .####.#.# #.# .# #.#.# #.# .# #.#.# #@# .# #.#.# #†# .# #...# #.# .# ###.# #.# .# ##########.# .# .........# .# #........# .# ..........# .# ..######### There are no monsters in sight! Vanquished Creatures 3 jackals (D:1) A quokka (D:1) A ball python (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fogneye the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 130 | D:1 | Reached XP level 2. HP: 10/24 MP: 2/2 Illustrated notes Action || total ---------------------------++------- Melee: Spear || 24 Armour: Robe || 14 Dodge: Dodged || 20