Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 15366079555680190535 37 Hiroshi the Vexing (level 3, -3/22 (27) HPs) Began as a Formicid Hexslinger on May 3, 2025. Slain by Ijyb ... wielding a +4 dagger of speed (7 damage) ... on level 4 of the Dungeon. The game lasted 00:01:50 (753 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 753, Time: 00:01:50 HP: -3/22 (27) AC: 3 Str: 12 XL: 3 Next: 60% MP: 3/5 EV: 11 Int: 12 God: Gold: 30 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . e - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + j - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +1 sling e - a +1 dagger of venom (weapon) Armour c - a +0 robe (worn) j - a +0 pair of boots (worn) Scrolls b - a scroll of poison f - a scroll of brand weapon {unknown} h - a scroll of revelation {unknown} k - a scroll of identify {unknown} m - a scroll of enchant weapon {unknown} Potions d - 2 potions of enlightenment {unknown} g - a potion of curing {unknown} i - a potion of might {unknown} l - a potion of cancellation {unknown} Skills: * Level 1.8 Fighting * Level 0.5 Long Blades - Level 2.0 Ranged Weapons * Level 2.0 Dodging * Level 1.4 Spellcasting * Level 4.5 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 14% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 41% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You unwield your +1 sling. Your +1 dagger of venom begins to drip with poison! e - a +1 dagger of venom (weapon) Casting: Jinxbite (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Ijyb closely misses you. You retract your mandibles. You barely miss Ijyb. A giggling sprite leaps out and makes Ijyb trip over her own feet. Ijyb is lightly wounded. Ijyb hits you but does no damage. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb hits you with a +4 dagger of speed. The grasping roots constrict you. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb hits you with a +4 dagger of speed. The grasping roots constrict you. Ijyb's grasping roots sink back into the ground. You closely miss Ijyb. Ijyb is lightly wounded. Ijyb seems less drained. Ijyb hits you with a +4 dagger of speed. * * * LOW HITPOINT WARNING * * * Ijyb completely misses you. You closely miss Ijyb. Ijyb is lightly wounded. A giggling sprite leaps out and smacks Ijyb with her own hand. Ijyb is moderately wounded. The jinxing sprites lose interest in you. Ijyb hits you with a +4 dagger of speed! You die... Ijyb screams, "Time for next experiment!" #. #...##### #.. ##..## #.g #..## #..# ##..# #..#######...# #............# ##.........## #g####.....# ##@# ###..## ### #### You could see Ijyb (very drained). Vanquished Creatures 3 endoplasms 2 giant cockroaches 5 hobgoblins 3 quokkas 5 ball pythons 9 bats 6 goblins 5 kobolds 2 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 69 | D:1 | Reached skill level 4 in Hexes 69 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 72 | D:1 | Learned a level 2 spell: Jinxbite 438 | D:1 | Reached XP level 3. HP: 25/25 MP: 1/4 484 | D:1 | You fall into a shaft and drop 1 floor! 556 | D:2 | Found a faded altar of an unknown god. 669 | D:2 | You fall into a shaft and drop 2 floors! 742 | D:4 | Noticed Ijyb 753 | D:4 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic, minmay_misc_feat_hallway, chequers_serial_rivers_room_a, st_stairs_6, amcnicky_mini_pool_small D:2: layout_basic, hellmonk_ecumenical_altar_crossroads D:4: layout_layer_cave, uniq_ijyb, uniq_natasha, uniq_pikel, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Hexes | 4 | 4.5 Dodging | 2 | 2.0 Fighting | | 1.8 Long Blades | | 0.5 Ranged Weapons | | 2.0 Spellcasting | | 1.4 Fire Magic | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 5 Fire: Sling || 95 Cast: Jinxbite || 9 Ability: Dig || 3 Shaft Self || 2 Armour: Robe || 34 Dodge: Dodged || 37