Dungeon Sprint DCSS version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 17620586169257850419 1064 Hiroshi the Blocker (level 8, -3/71 HPs) Began as a Formicid Hexslinger on May 8, 2025. Was an Initiate of Gozag. Slain by a water elemental (4 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:40 (216 turns). Hiroshi the Blocker (Formicid Hexslinger) Turns: 216, Time: 00:01:40 Health: -3/71 AC: 30 Str: 13 XL: 8 Next: 52% Magic: 9/9 EV: 5 Int: 13 God: Gozag Gold: 585 SH: 23 Dex: 24 Spells: 9/9 levels left rFire . . . A - +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} rCold . . . y - +3 tower shield rNeg . . . B - +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} rPois . (no cloak) rElec + (no gloves) rCorr + (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth q - +6 ring of dexterity HPRegen 0.31/turn H - ring of the Octopus King {Fly HP+2 AC+2 EV+2 SH+2} MPRegen 0.11/turn %: no passive effects @: engulfed (cannot breathe), flying A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 1 branch You collected 585 gold pieces. Inventory: Hand Weapons a - a +1 sling z - a +5 triple sword A - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. C - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) D - the +11 plutonium sword {^Contam Stlth-} (You found it in the Dungeon) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. E - the +9 sword of Power {lifebolt} (You found it in the Dungeon) F - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Armour c - a +0 robe y - a +3 tower shield (worn) B - the +15 Maxwell's patent armour (worn) {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Jewellery p - a ring of flight q - a +6 ring of dexterity (worn) r - a +6 ring of dexterity s - a +6 ring of intelligence t - a +6 ring of intelligence u - a +6 ring of strength v - a +6 ring of strength H - a ring of the Octopus King (worn) {Fly HP+2 AC+2 EV+2 SH+2} (You found it in the Dungeon) [ring of flight] Fly: It grants you flight. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). Wands w - a wand of mindburst (7) x - a wand of acid (7) Scrolls b - a scroll of poison l - 4 scrolls of amnesia m - 7 scrolls of fog n - 5 scrolls of identify o - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 7 potions of magic g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance j - a potion of experience k - 5 potions of might Miscellaneous G - a +0 phantom mirror Skills: * Level 8.4 Fighting * Level 7.8 Long Blades - Level 2.0 Ranged Weapons * Level 8.4 Armour * Level 8.3 Dodging * Level 9.9 Shields - Level 1.1 Spellcasting - Level 3.6 Hexes - Level 1.0 Fire Magic You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% N/A 100% 2 Inner Flame Hex/Fire 6% N/A 100% 3 Sigil of Binding Hex 10% N/A 100% 3 Cause Fear Hex 5% N/A 100% 4 Dimensional Bullseye Hex/Tloc 2% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The deep elf pyromancer is moderately wounded. The deep elf pyromancer mumbles some strange words. The deep elf pyromancer blinks! The deep elf pyromancer gestures wildly while chanting. The deep elf pyromancer blinks! You block the water elemental's attack. You block the deep elf pyromancer's attack. You block the water elemental's attack. The water elemental hits you. The water elemental engulfs you in water! You block the deep elf pyromancer's attack. The water elemental hits you. The water elemental completely misses you. Unknown command. You shoot a bolt. The bolt hits the deep elf pyromancer!! The deep elf pyromancer is almost dead. Your lungs strain for air! You block the deep elf pyromancer's attack. The deep elf pyromancer gestures wildly while chanting. The deep elf pyromancer blinks! The water elemental hits you. You block the water elemental's attack. The deep elf pyromancer casts a spell at you. The bolt of fire hits you. You block the deep elf pyromancer's attack. You block the water elemental's attack. The water elemental hits you. The deep elf pyromancer barely misses you. The deep elf pyromancer mumbles some strange words. The deep elf pyromancer blinks! The water elemental hits you. The water elemental hits you! * * * LOW HITPOINT WARNING * * * The deep elf pyromancer hits you but does no damage. The deep elf pyromancer mumbles some strange words. The deep elf pyromancer blinks! The water elemental hits you. The water elemental hits you! * * * LOW HITPOINT WARNING * * * The deep elf pyromancer hits you but does no damage. The deep elf pyromancer mumbles some strange words. The water elemental hits you. * * * LOW HITPOINT WARNING * * * The water elemental hits you. You die... Your body crumbles into a pile of gold. ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓.ß©ß.▓ ▓.[::.▓.).%.▓.....▓ ▓..:.§▓.....▓.)...▓ ▓.E...▓.....▓.....▓ ▓..§e.▓.....▓.....▓ ▓.eEE.▓.....▓..©..▓ ▓..@§.▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ {{{ {{{ { { { You could see 2 water elementals, 2 deep elf pyromancers and a fire elemental (summoned). Vanquished Creatures 3 toenail golems (D) A weeping skull (D) A ball python skeleton (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 45 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 45 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 47 | D | Got the +11 Singing Sword {sonic wave} 47 | D | Got the +11 plutonium sword {^Contam Stlth-} 47 | D | Got the +9 sword of Power {lifebolt} 58 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 108 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 112 | D | Entered arena 2. 112 | D | Noticed a weeping skull 112 | D | Found a transporter. 114 | D | Killed a weeping skull 115 | D | Reached skill level 4 in Shields 115 | D | Reached XP level 2. HP: 25/25 MP: 3/3 115 | D | Reached XP level 3. HP: 30/30 MP: 4/4 115 | D | Reached XP level 4. HP: 37/37 MP: 5/5 125 | D | Entered arena 3. 125 | D | Found the ring of the Octopus King {Fly HP+2 AC+2 EV+2 | SH+2} 125 | D | Noticed a toenail golem 125 | D | Noticed a toenail golem 125 | D | Noticed a toenail golem 125 | D | Found a transporter. 128 | D | Killed a toenail golem 129 | D | Reached skill level 7 in Shields 129 | D | Reached XP level 5. HP: 26/47 MP: 6/6 129 | D | Reached XP level 6. HP: 30/53 MP: 7/7 129 | D | Reached XP level 7. HP: 33/59 MP: 8/8 130 | D | Killed a toenail golem 131 | D | Reached skill level 9 in Shields 131 | D | Reached XP level 8. HP: 41/68 MP: 9/9 134 | D | Killed a toenail golem 146 | D | Got a ring of the Octopus King {Fly HP+2 AC+2 EV+2 SH+2} 214 | D | Entered arena 4. 214 | D | Noticed a deep elf pyromancer 214 | D | Noticed a deep elf pyromancer 214 | D | Noticed a water elemental 214 | D | Noticed a water elemental 214 | D | Found a transporter. 216 | D | HP: 1/71 [water elemental (6)] 216 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 3 6 7 8 | 8.4 Long Blades | 3 6 7 | 7.8 Armour | 3 6 7 8 | 8.4 Dodging | 3 6 7 8 | 8.3 Shields | 4 7 9 | 9.9 Ranged Weapons | | 2.0 Spellcasting | | 1.1 Hexes | | 3.6 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Heavy crossbow | 2 | 3 | 8 || 13 Armour: Plate armour | 3 | 19 | 26 || 48 Dodge: Dodged | | 1 | 3 || 4 Block: Tower shield | 1 | 10 | 22 || 33