Dungeon Sprint DCSS version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 14440118395882530032 2224 Hiroshi the Blocker (level 9, -26/79 HPs) Began as a Formicid Hexslinger on May 17, 2025. Was an Initiate of Gozag. Annihilated by a death scarab (30 damage) ... summoned by a royal mummy ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:07 (290 turns). Hiroshi the Blocker (Formicid Hexslinger) Turns: 290, Time: 00:02:07 Health: -26/79 AC: 4 Str: 12 XL: 9 Next: 62% Magic: 16/18 EV: 20 Int: 14 God: Gozag Gold: 1066 SH: 27 Dex: 34 Spells: 10/10 levels left rFire . . . G - +11 Screaming Sword {sonic wave} rCold . . . z - +3 tower shield rNeg . . . J - +2 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ L - ring "Xaeqer" {+Blink Will- MP+8 Dex+8 Slay+4} HPRegen 0.33/turn t - +6 ring of dexterity MPRegen 0.16/turn %: no passive effects @: lethally poisoned (-26 -> -48), gold aura A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was most pleased with you. You visited 1 branch You collected 1341 gold pieces. You paid 275 gold pieces to Gozag. Inventory: Hand Weapons a - a +1 sling y - a +5 triple sword C - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. D - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). G - the +11 Screaming Sword (weapon) {sonic wave} (You found it in the Dungeon) H - the +9 sword of Power {lifebolt} (You found it in the Dungeon) Armour c - a +0 robe z - a +3 tower shield (worn) A - +5 fire dragon scales B - +5 ice dragon scales E - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. F - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). J - a +2 robe (worn) Jewellery r - a ring of flight s - a +6 ring of dexterity t - a +6 ring of dexterity (worn) u - a +6 ring of intelligence v - a +6 ring of intelligence w - a +6 ring of strength x - a +6 ring of strength I - a +5 ring of evasion L - the ring "Xaeqer" (worn) {+Blink Will- MP+8 Dex+8 Slay+4} (You found it in the Dungeon) [ring of slaying] +Blink: It lets you blink. Will-: It decreases your willpower. MP+8: It affects your magic capacity (+8). Dex+8: It affects your dexterity (+8). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). M - the ring of Exudaih {Will- AC+4 Str+3 Slay+5} (You found it in the Dungeon) [ring of protection] Will-: It decreases your willpower. AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). N - a +6 ring of dexterity Wands p - a wand of mindburst (7) q - a wand of acid (7) Scrolls b - a scroll of poison l - 4 scrolls of amnesia m - 7 scrolls of fog n - 5 scrolls of identify o - 2 scrolls of fear K - a scroll of brand weapon Potions d - 10 potions of curing e - 10 potions of heal wounds f - 7 potions of magic g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance j - a potion of experience k - 5 potions of might Skills: * Level 10.6 Fighting * Level 11.2 Long Blades - Level 2.0 Ranged Weapons * Level 9.1 Dodging * Level 14.4 Shields - Level 1.1 Spellcasting - Level 3.6 Hexes - Level 1.0 Fire Magic You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% N/A 41% 2 Sigil of Binding Hex 10% N/A 65% 3 Inner Flame Hex/Fire 7% N/A 82% 3 Call Imp Summ 0% N/A 88% 2 Lesser Beckoning Tloc 0% N/A 88% 2 Momentum Strike Conj/Tloc 0% 3d8 88% 2 Static Discharge Conj/Air 0% 3-3/arc 88% 2 Cause Fear Hex 5% N/A 96% 4 Summon Ice Beast Ice/Summ 0% N/A 98% 3 Dimensional Bullseye Hex/Tloc 2% N/A 99% 4 Airstrike Air 0% 2d(0-16) 100% 4 Forge Lightning Spire Air/Frge 0% 3d4 100% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 2% 3d3 100% 5 Death Channel Necr 0% N/A 100% 6 Enfeeble Hex 5% N/A 100% 7 Sphinx Sisters Hex/Summ 2% N/A 100% 7 Summon Hydra Summ 0% N/A 100% 7 Summon Horrible Things Summ 0% N/A 100% 8 Blink Tloc Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The death scarab is distracted by your dazzling golden aura. The death scarab closely misses you. The royal mummy calls on the powers of darkness! The emperor scorpion convulses! Your body is wracked with pain! The emperor scorpion convulses! The death scarab's many legs skitter faintly. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the royal mummy. The royal mummy is lightly damaged. * * * LOW HITPOINT WARNING * * * You feel extremely sick. You block the death scarab's attack. The death scarab misses you. You block the emperor scorpion's attack. The emperor scorpion claws you. * * * LOW HITPOINT WARNING * * * You block the emperor scorpion's attack. You block the royal mummy's attack. The emperor scorpion stings you! * * * LOW HITPOINT WARNING * * * The emperor scorpion claws you! * * * LOW HITPOINT WARNING * * * The emperor scorpion claws you but does no damage. The death scarab bites you!! You die... Your body crumbles into a pile of gold. ▓...©...▓ ▓▓▓▓▓▓▓▓▓ ▓..ß©ß..▓ ▓..|:=..▓ ▓..})$..▓ ▓.......▓ ▓....$..▓ ▓..B$Ms.▓ ▓....@sM▓ ▓.▓B.B▓.▓ ▓...©...▓ ▓▓▓▓▓▓▓▓▓ {{{{{ {{{{ You could see a royal mummy, 2 emperor scorpions, a guardian mummy and 3 death scarabs. Vanquished Creatures A mummy priest (D) 2 guardian mummies (D) An ushabti (D) 4 humans (D) A water moccasin (D) A phantom (D) 3 orc priests (D) 4 orc wizards (D) 3 mummies (D) 3 adders (D) An adder zombie (D) An orc (D) 2 ball python skeletons (D) A quokka skeleton (D) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 11 | D | Identified the fortress talisman of Vexation {Harm rC- | Str+5 Stlth-} 41 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 51 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 51 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 51 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 51 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 53 | D | Got the +11 Singing Sword {sonic wave} 53 | D | Got the +9 sword of Power {lifebolt} 90 | D | Entered arena 2. 90 | D | Noticed a phantom 90 | D | Found a transporter. 91 | D | Killed a phantom 92 | D | Reached skill level 4 in Shields 92 | D | Reached XP level 2. HP: 26/26 MP: 3/3 92 | D | Reached XP level 3. HP: 31/31 MP: 4/4 92 | D | Reached XP level 4. HP: 38/38 MP: 5/5 101 | D | Entered arena 3. 101 | D | Found a transporter. 103 | D | Reached skill level 5 in Shields 103 | D | Reached XP level 5. HP: 30/43 MP: 6/6 105 | D | Reached skill level 5 in Fighting 105 | D | Reached skill level 6 in Shields 142 | D | Entered arena 4. 142 | D | Noticed a human 142 | D | Noticed a human 142 | D | Noticed a human 142 | D | Noticed a human 142 | D | Found a transporter. 147 | D | Killed a human 148 | D | Reached skill level 5 in Long Blades 148 | D | Reached skill level 7 in Shields 148 | D | Reached XP level 6. HP: 49/53 MP: 7/7 151 | D | Killed a human 152 | D | Reached skill level 9 in Shields 152 | D | Reached XP level 7. HP: 54/62 MP: 8/8 153 | D | Killed a human 156 | D | Killed a human 157 | D | Reached skill level 10 in Shields 167 | D | Got the Almanac of Refrigeration and Illusion 170 | D | Got the Almanac of the Tired Youths 172 | D | Entered arena 5. 172 | D | Found a transporter. 177 | D | Reached skill level 11 in Shields 177 | D | Reached XP level 8. HP: 70/71 MP: 9/9 190 | D | Entered arena 6. 190 | D | Found a transporter. 218 | D | Got the ring "Xaeqer" {+Blink Will- MP+8 Dex+8 Slay+4} 220 | D | Got the ring of Exudaih {Will- AC+4 Str+3 Slay+5} 223 | D | Entered arena 7. 223 | D | Noticed a guardian mummy 223 | D | Noticed a mummy priest 224 | D | Found a transporter. 229 | D | Killed a guardian mummy 230 | D | Reached skill level 12 in Shields 232 | D | Killed a mummy priest 233 | D | Reached skill level 10 in Fighting 233 | D | Reached skill level 10 in Long Blades 233 | D | Reached skill level 13 in Shields 233 | D | Reached XP level 9. HP: 67/79 MP: 10/10 282 | D | Entered arena 8. 282 | D | Noticed a guardian mummy 282 | D | Noticed a guardian mummy 282 | D | Noticed a royal mummy 283 | D | Found a transporter. 287 | D | Killed a guardian mummy 288 | D | Reached skill level 14 in Shields 288 | D | Noticed an emperor scorpion 288 | D | Noticed an emperor scorpion 289 | D | Noticed a death scarab 289 | D | Noticed a death scarab 289 | D | Noticed a death scarab 290 | D | Annihilated by a death scarab Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 4 6 8 9 10 | 10.6 Long Blades | 3 5 6 8 10 11 | 11.2 Dodging | 4 6 8 9 | 9.1 Shields | 4 5 7 9 11 13 14 | 14.4 Ranged Weapons | | 2.0 Spellcasting | | 1.1 Hexes | | 3.6 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Double sword | | 5 | 28 || 33 Fire: Heavy crossbow | 1 | 5 | || 6 Invoke: Potion Petition | | | 1 || 1 Armour: Plate armour | 2 | 12 | 11 || 25 Robe | | | 6 || 6 Dodge: Dodged | | 1 | 4 || 5 Block: Kite shield | 3 | 19 | 33 || 55 Tower shield | | | 11 || 11