Dungeon Sprint DCSS version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 8570957517847789403 4 Hiroshi the Vexing (level 1, 5/15 HPs) Began as a Formicid Hexslinger on May 18, 2025. Got out of the dungeon alive. The game lasted 00:00:42 (33 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 33, Time: 00:00:42 Health: 5/15 AC: 2 Str: 12 XL: 1 Next: 77% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You escaped. You visited 1 branch Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Potions d - a potion of curing e - a potion of heal wounds f - 2 potions of magic Skills: * Level 1.5 Fighting * Level 0.6 Long Blades - Level 2.0 Ranged Weapons * Level 2.1 Dodging * Level 1.4 Spellcasting * Level 4.7 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 24% N/A 6% 2 Sigil of Binding Hex 12% N/A 13% 3 Inner Flame Hex/Fire 7% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. There is an open door to the Dungeon, spattered with blood here. You see here a jackal corpse. You sense a monster nearby. You see here a rat corpse. You sense a monster nearby. You open the door. An ogre, a sleepcap, a marrowcuda, a scorpion and a black bear come into view. The ogre shouts! The black bear growls angrily. The black bear attacks as it pursues you! The black bear misses you. The black bear claws you. The black bear misses you. You see here a rat corpse. There is an open door to the Dungeon, spattered with blood here. You see here a jackal corpse. The black bear attacks as it pursues you! The black bear bites you. The black bear completely misses you. The black bear claws you. There is a staircase leading out of the dungeon here. The black bear bites you but does no damage. The black bear claws you. The black bear barely misses you. You have escaped! ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +..O..'..O.f†Fsh@▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ { You could see a black bear, an ogre, a sleepcap, a marrowcuda and a scorpion. Vanquished Creatures An endoplasm (D) A jackal (D) 2 bats (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 2/2 8 | D | Reached skill level 4 in Hexes 22 | D | Noticed an ogre 22 | D | Noticed a sleepcap 22 | D | Noticed a marrowcuda 22 | D | Noticed a scorpion 22 | D | Noticed a black bear 33 | D | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Hexes | 4 | 4.7 Fighting | | 1.5 Long Blades | | 0.6 Ranged Weapons | | 2.0 Spellcasting | | 1.4 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 9 Armour: Robe || 9 Dodge: Dodged || 14