Dungeon Sprint DCSS version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 377862484228053728 74 Hiroshi the Jinx (level 4, -2/35 HPs) Began as a Formicid Hexslinger on May 18, 2025. Slain by a gnoll bouda ... wielding a +2 whip of venom (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:29 (61 turns). Hiroshi the Jinx (Formicid Hexslinger) Turns: 61, Time: 00:00:30 Health: -2/35 AC: 2 Str: 12 XL: 4 Next: 52% Magic: 6/7 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 18 Spells: 6/8 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -8), weak-willed, weakened A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Potions f - a potion of magic Skills: * Level 3.0 Fighting * Level 2.3 Long Blades - Level 2.0 Ranged Weapons * Level 3.0 Dodging * Level 2.6 Spellcasting * Level 8.0 Hexes - Level 1.0 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 44% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 22% N/A 2% 3 Cause Fear Hex 11% N/A 9% 4 Inner Flame Hex/Fire 13% N/A 12% 3 Dimensional Bullseye Hex/Tloc 6% N/A 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You feel very sick. The gnoll bouda barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +2 whip of venom and wearing a +0 robe (moderately wounded, heavily drained, chance to call a sprite on attack: 67%, 66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll bouda but does no damage. The gnoll bouda is moderately wounded. You feel sick. The white imp puffs mist at you. The gnoll bouda hits you with a +2 whip of venom. You are lethally poisoned! You shoot a sling bullet. The sling bullet hits the gnoll bouda but does no damage. The gnoll bouda is moderately wounded. A giggling sprite leaps out and makes the gnoll bouda trip over its own feet. The gnoll bouda is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll bouda utters an invocation to its god. The gnoll bouda is healed somewhat. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll bouda. The gnoll bouda is heavily wounded. A giggling sprite leaps out and insults the gnoll bouda's ancestors. The gnoll bouda is severely wounded. The jinxing sprites lose interest in you. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll bouda barely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll bouda. The sling bullet hits the white imp! The white imp is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll bouda hits you with a +2 whip of venom. You die... ▓+▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓5▓ ▓j▓ ▓@▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ You could see a gnoll bouda (very drained) and a white imp. Vanquished Creatures 2 jellies (D) An adder (D) A dart slug (D) A giant cockroach (D) A frilled lizard (D) A kobold (D) A rat (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 2/2 7 | D | Reached skill level 4 in Hexes 11 | D | Reached XP level 2. HP: 21/21 MP: 2/4 14 | D | Learned a level 2 spell: Jinxbite 44 | D | Reached skill level 1 in Long Blades 44 | D | Reached skill level 5 in Hexes 49 | D | Reached skill level 7 in Hexes 49 | D | Reached XP level 3. HP: 8/28 MP: 0/6 52 | D | Reached skill level 8 in Hexes 52 | D | Reached XP level 4. HP: 35/35 MP: 1/7 61 | D | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 3 | 3.0 Hexes | 4 7 8 | 8.0 Fighting | 2 3 | 3.0 Long Blades | 1 2 | 2.3 Spellcasting | 2 | 2.6 Ranged Weapons | | 2.0 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 15 | 7 || 22 Cast: Jinxbite | 2 | 1 || 3 Use: Potion | 1 | 2 || 3 Armour: Robe | 5 | 5 || 10 Dodge: Dodged | 5 | 6 || 11