Dungeon Sprint DCSS version 0.33-b1-6-gbedb5b1f78 (webtiles) character file.

Game seed: 4845473020153811327

4 Hiroshi the Vexing (level 1, 0/15 HPs)
             Began as a Formicid Hexslinger on May 18, 2025.
             Incinerated by a bombardier beetle (4 damage)
             ... with a burning spray
             ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||").
             The game lasted 00:00:15 (67 turns).

Hiroshi the Vexing (Formicid Hexslinger)              Turns: 67, Time: 00:00:16

Health: 0/15       AC:  2    Str: 12    XL:     1   Next: 66%
Magic:  2/2        EV: 11    Int: 12    God:    
Gold:   0          SH:  0    Dex: 16    Spells: 2/2 levels left

rFire   . . .        a - +1 sling
rCold   . . .        (no offhand)
rNeg    . . .        c - +0 robe
rPois   .            (no cloak)
rElec   .            (no gloves)
rCorr   .            (no gloves)
SInv    +            (no boots)
Will    .....        (no amulet)
Stlth   +            (no ring)
HPRegen 0.22/turn    (no ring)
MPRegen 0.08/turn

%: no passive effects
@: on fire, glowing
A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms
a: Dig


You were in the Dungeon.
You visited 1 branch
Inventory:

Hand Weapons
 a - a +1 sling (weapon)
 g - a +0 short sword
Armour
 c - a +0 robe (worn)
Scrolls
 b - a scroll of poison
Potions
 d - a potion of curing
 e - a potion of heal wounds
 f - 2 potions of magic


   Skills:
 * Level 1.4 Fighting
 * Level 0.6 Long Blades
 - Level 2.0 Ranged Weapons
 * Level 2.0 Dodging
 * Level 1.3 Spellcasting
 * Level 4.6 Hexes
 - Level 1.0 Fire Magic


You had 2 spell levels left.
You didn't know any spells.
Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Jinxbite                 Hex            24%        N/A       6%          2
 Sigil of Binding         Hex            12%        N/A       13%         3
 Inner Flame              Hex/Fire       7%         N/A       26%         3
 Cause Fear               Hex            6%         N/A       38%         4
 Dimensional Bullseye     Hex/Tloc       3%         N/A       73%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/1)             

Altars:


Innate Abilities, Weirdness & Mutations

You cannot be hasted, slowed, berserked, paralysed or teleported.
You can dig through walls and to a lower floor.
You have a pair of large antennae on your head. (SInv)
Your four strong arms can wield two-handed weapons with a shield.

Message History

a +0 short sword; a stone; a kobold corpse
g - a +0 short sword
HP restored.
You sense a monster nearby.
Things that are here:
a +0 club; 2 stones; a kobold corpse
As you open the door, it creaks loudly!
A black bear, a sleepcap, a hound, a white imp and a bombardier beetle come
into view.
The white imp shouts! The black bear growls angrily.
The hound barks!
Fire: a) +1 sling
Press: ? - help, Shift-Dir - straight line
Aim: a bombardier beetle (71% to hit)
You shoot a sling bullet.
The sling bullet closely misses the bombardier beetle.
The sling bullet closely misses the white imp.
The sling bullet barely misses the hound.
The sling bullet hits the sleepcap.
The sleepcap is moderately damaged.
The bombardier beetle sprays incendiary fluid at you.
The burning spray hits you.
You are covered in liquid fire! Move or burn!
You shake off some of the fire as you move.
The liquid fire burns you!
The bombardier beetle sprays incendiary fluid at you.
The burning spray hits you.
You are even more covered in liquid fire!
You shake off some of the fire as you move.
The liquid fire burns you!
The white imp lashes its tail.
Things that are here:
a +0 club; 2 stones; a kobold corpse
You shake off some of the fire as you move.
The liquid fire burns you!
* * * LOW HITPOINT WARNING * * *
Things that are here:
a stone; a kobold corpse
You shake off some of the fire as you move.
The liquid fire burns you!
You die...

笆凪俣笆凪俣笆凪俣笆凪俣笆凪俣笆凪俣笆凪俣笆凪俣笆凪俣
+.hfh.5B..)(@...<笆�
笆凪俣笆凪俣笆凪俣笆凪俣笆凪俣笆凪俣笆凪俣笆凪俣笆凪俣


You could see a bombardier beetle and a white imp.

Vanquished Creatures
  A quokka (D)
  2 kobolds (D)
  2 rats (D)
5 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D        | Hiroshi the Formicid Hexslinger began the quest for the
                  | Orb.
     0 | D        | Reached XP level 1. HP: 15/15 MP: 2/2
    11 | D        | Reached skill level 4 in Hexes
    61 | D        | Noticed a black bear
    61 | D        | Noticed a sleepcap
    61 | D        | Noticed a hound
    61 | D        | Noticed a bombardier beetle
    67 | D        | Incinerated by a bombardier beetle

Illustrated notes

Levels and vault maps discovered:
D:        linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1,
          lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1,
          snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end,
          snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end,
          crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end,
          pan_hell_end]

Skill      XL: |  1 |
---------------+----+-----
Hexes          |  4 |  4.6
Dodging        |  2 |  2.0
Fighting       |    |  1.4
Long Blades    |    |  0.6
Ranged Weapons |    |  2.0
Spellcasting   |    |  1.3
Fire Magic     |    |  1.0

Action                     || total
---------------------------++-------
   Fire: Sling             ||    11
 Armour: Robe              ||     5
  Dodge: Dodged            ||     7