Dungeon Descent DCSS version 0.33-b1-6-gbedb5b1f78 (webtiles) character file.

Game seed: 676725637776038176

250 Hiroshi the Vexing (level 6, -4/47 HPs)
             Began as a Formicid Hexslinger on May 24, 2025.
             Slain by an ogre
             ... wielding a +0 giant spiked club
              (12 damage)
             ... on level 5 of the Dungeon.
             The game lasted 00:05:19 (2848 turns).

Hiroshi the Vexing (Formicid Hexslinger)            Turns: 2848, Time: 00:05:20

Health: -4/47      AC:  8    Str: 13    XL:     6   Next: 35%
Magic:  5/10       EV: 12    Int: 12    God:    
Gold:   131        SH:  0    Dex: 18    Spells: 8/10 levels left

rFire   . . .        s - +2 dagger (venom)
rCold   . . .        (no offhand)
rNeg    . . .        c - +0 robe
rPois   .            i - +0 cloak
rElec   .            u - +0 pair of gloves
rCorr   .            (no gloves)
SInv    +            (no boots)
Will    .....        (no amulet)
Stlth   ++           k - +4 ring of protection
HPRegen 0.27/turn    d - ring of flight
MPRegen 0.12/turn

%: no passive effects
@: weak-willed, jinxed, flying
A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms
a: Dig, Shaft Self


You were on level 5 of the Dungeon.
You visited 1 branch of the dungeon, and saw 5 of its levels.

You collected 131 gold pieces.

Inventory:

Hand Weapons
 a - a +1 sling
 p - a +0 dagger of speed
 s - a +2 dagger of venom (weapon)
Armour
 c - a +0 robe (worn)
 i - a +0 cloak (worn)
 q - a +0 tower shield
 u - a +0 pair of gloves (worn)
Jewellery
 d - a ring of flight (worn)
 k - a +4 ring of protection (worn)
Scrolls
 b - a scroll of poison
 f - a scroll of identify {unknown}
 j - a scroll of enchant armour {unknown}
 m - a scroll of revelation {unknown}
 o - a scroll of teleportation {unknown}
 t - a scroll of fear {unknown}
Potions
 e - 2 potions of moonshine {unknown}
 g - 2 potions of attraction {unknown}
 h - a potion of heal wounds {unknown}
 l - a potion of lignification {unknown}
 n - a potion of berserk rage {unknown}
 r - a potion of might {unknown}
 v - a potion of curing {unknown}
 w - a potion of brilliance {unknown}
 x - a potion of mutation {unknown}


   Skills:
 * Level 3.0 Fighting
 * Level 1.6 Long Blades
 - Level 2.0 Ranged Weapons
 * Level 2.5 Dodging
 * Level 2.7 Spellcasting
 * Level 5.5 Hexes
 - Level 1.0 Fire Magic


You had 8 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Jinxbite              Hex            28%        N/A       4%          2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Sigil of Binding         Hex            14%        N/A       8%          3
 Inner Flame              Hex/Fire       9%         N/A       21%         3
 Sandblast                Erth           2%         2d4       26%         1
 Cause Fear               Hex            7%         N/A       26%         4
 Passwall                 Erth           1%         N/A       58%         3
 Stone Arrow              Conj/Erth      2%         3d7       58%         3
 Dimensional Bullseye     Hex/Tloc       4%         N/A       63%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (5/12)            
Temple: D:4-7       

Altars:
Makhleb
Wu Jian

Shops:
D:1 ?


Innate Abilities, Weirdness & Mutations

You cannot be hasted, slowed, berserked, paralysed or teleported.
You can dig through walls and to a lower floor.
You have a pair of large antennae on your head. (SInv)
Your four strong arms can wield two-handed weapons with a shield.

Message History

You feel your willpower being sapped.
The sleepcap releases spores at you but does no damage.
You hit the sleepcap. The sleepcap looks as sick as possible!
The sleepcap is almost destroyed.
A giggling sprite leaps out and smacks the sleepcap with its own body.
The sleepcap is almost destroyed.
You destroy the sleepcap!
Your Fighting skill increases to level 3!
No target in view!
No target in view!
The sprites lose interest in your situation.
The ogre shouts!
Casting: Jinxbite (safe; 4% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You beckon some vexing sprites to accompany your attacks.
You feel your willpower being sapped.
The ogre hits you with a +0 giant spiked club!
You hit the ogre. The ogre is poisoned.
The ogre is lightly wounded.
The ogre hits you with a +0 giant spiked club!!
Ouch! That really hurt!
* * * LOW HITPOINT WARNING * * *
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You hit the ogre.
The ogre is lightly wounded.
A giggling sprite leaps out and doodles on the ogre's face.
The ogre is moderately wounded.
You hit the ogre. The ogre looks as sick as possible!
The ogre is moderately wounded.
The ogre barely misses you.
You barely miss the ogre.
The ogre is moderately wounded.
A giggling sprite leaps out and makes the ogre trip over its own feet.
The ogre is heavily wounded.
You hit the ogre. The ogre looks as sick as possible!
The ogre is heavily wounded.
The ogre hits you with a +0 giant spiked club!
You die...

      #....>#
      #.....######
     ##..........##
    ##............#
    #........#....#
    #..##...##...#
    ##........#
  #........#..####
  .....##.###@...#
  #....#....O.....#
  .................#
 ...................#
....................#
    ...###..........#
         ##..........
          #....##....


You could see an ogre (extremely poisoned, very drained).

Vanquished Creatures
  A bombardier beetle (D:3)
  A hound (D:4)
  An orc priest (D:4)
  A sleepcap (D:5)
  2 orc wizards (D:4)
  3 adders
  3 dart slugs
  2 ribbon worms (D:3)
  4 orcs (D:4)
  4 endoplasms
  2 giant cockroaches (D:2)
  7 hobgoblins
  A jackal (D:1)
  6 ball pythons
  4 bats
  3 frilled lizards
  4 goblins
  4 kobolds
  4 rats
57 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Hiroshi the Formicid Hexslinger began the quest for the
                  | Orb.
     0 | D:1      | Reached XP level 1. HP: 15/15 MP: 2/2
   293 | D:1      | Found a faded altar of an unknown god.
   337 | D:1      | Found Naconi's Magic Scroll Boutique.
   396 | D:1      | Reached XP level 2. HP: 14/21 MP: 3/3
   397 | D:1      | Reached skill level 4 in Hexes
   400 | D:1      | Learned a level 2 spell: Jinxbite
  1161 | D:1      | You fall into a shaft and drop 1 floor!
  1240 | D:2      | Reached XP level 3. HP: 21/26 MP: 2/5
  1803 | D:2      | You fall into a shaft and drop 1 floor!
  1842 | D:3      | Reached XP level 4. HP: 29/32 MP: 2/6
  1849 | D:3      | Reached skill level 1 in Long Blades
  2107 | D:3      | Reached skill level 5 in Hexes
  2107 | D:3      | Found a burning altar of Makhleb.
  2113 | D:3      | Reached XP level 5. HP: 38/38 MP: 3/7
  2243 | D:3      | Found an ornate altar of the Wu Jian Council.
  2471 | D:4      | HP: 1/38 [orc priest/+0 club (2)]
  2474 | D:4      | Reached XP level 6. HP: 2/46 MP: 3/9
  2817 | D:4      | You are sucked into a shaft and drop 1 floor!
  2817 | D:5      | Entered Level 5 of the Dungeon
  2848 | D:5      | Slain by an ogre

Illustrated notes

Levels and vault maps discovered:
D:1:      amcnicky_arrival_abandoned_market, layout_basic,
          shapermc_ecumenical_altar_notcrosses, serial_shops, shop,
          minmay_pentomino_p4
D:2:      layout_loops_ring, columned_hall_lemuel
D:3:      layout_loops_ring, bloody_makhleb, mainiacjoe_overflow_paths,
          trog_wizard
D:4:      layout_gridville
D:5:      layout_cave_pools, kennysheep_little_box, marbit_many_paths,
          lemuel_doored_altar, nicolae_ru_sacrificial_ziggurat,
          uniq_prince_ribbit1, uniq_blorkula_the_orcula

Skill      XL: |  1  2  3  4  5  6 |
---------------+-------------------+-----
Hexes          |     4     5       |  5.5
Dodging        |     2             |  2.5
Long Blades    |           1       |  1.6
Fighting       |           2     3 |  3.0
Spellcasting   |              2    |  2.7
Ranged Weapons |                   |  2.0
Fire Magic     |                   |  1.0

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
  Melee: Dagger            |       |    46 ||    46
   Fire: Sling             |    92 |    56 ||   148
   Cast: Jinxbite          |     4 |    18 ||    22
Ability: Shaft Self        |     2 |     1 ||     3
         Dig               |       |     1 ||     1
 Armour: Robe              |    26 |    47 ||    73
  Dodge: Dodged            |    31 |    34 ||    65