Dungeon Descent DCSS version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 9741250573070545430 1659 Hiroshi the Jinx (level 9, -3/68 HPs) Began as a Formicid Hexslinger on June 18, 2025. Slain by a yak (13 damage) ... on level 5 of the Dungeon. The game lasted 00:07:13 (4050 turns). Hiroshi the Jinx (Formicid Hexslinger) Turns: 4050, Time: 00:07:13 Health: -3/68 AC: 3 Str: 12 XL: 9 Next: 20% Magic: 16/17 EV: 16 Int: 14 God: Gold: 257 SH: 0 Dex: 20 Spells: 16/18 levels left rFire . . . x - +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} rCold + . . (no offhand) rNeg + . . c - +0 robe rPois . r - +0 cloak rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth ++ n - ring of protection from cold HPRegen 0.31/turn (no ring) MPRegen 0.15/turn %: no passive effects @: enlightened, flying A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 257 gold pieces. Inventory: Hand Weapons a - a +1 sling f - a +2 dagger of speed q - a +0 long sword x - the +10 zealot's sword (weapon) {holy, Zealotry, *Rage rN+ EV+3} (You found it on level 5 of the Dungeon) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). Armour c - a +0 robe (worn) r - a +0 cloak (worn) Jewellery n - a ring of protection from cold (worn) Wands v - a wand of quicksilver (16) Scrolls b - a scroll of poison e - a scroll of vulnerability {unknown} g - 2 scrolls of fear {unknown} h - 2 scrolls of noise {unknown} i - 6 scrolls of identify {unknown} k - a scroll of blinking {unknown} l - 4 scrolls of teleportation {unknown} o - a scroll of enchant armour {unknown} p - a scroll of brand weapon {unknown} s - a scroll of butterflies {unknown} u - a scroll of silence {unknown} Potions d - a potion of enlightenment j - 2 potions of brilliance m - 2 potions of heal wounds t - a potion of resistance {unknown} w - 2 potions of mutation {unknown} Skills: * Level 5.2 Fighting * Level 3.3 Long Blades - Level 2.0 Ranged Weapons * Level 3.6 Dodging * Level 5.4 Spellcasting * Level 8.1 Hexes - Level 1.0 Fire Magic * Level 2.7 Evocations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 52% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 26% N/A 1% 3 Cause Fear Hex 13% N/A 6% 4 Inner Flame Hex/Fire 16% N/A 8% 3 Summon Small Mammal Summ 12% N/A 17% 1 Call Imp Summ 6% N/A 26% 2 Dimensional Bullseye Hex/Tloc 7% N/A 32% 4 Call Canine Familiar Summ 3% N/A 45% 3 Awaken Armour Erth/Frge 6% N/A 86% 4 Eringya's Surprising Cr Summ 3% N/A 86% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 99% 5 Magnavolt Erth/Air 1% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/12) Temple: D:4-7 Altars: Ashenzari Cheibriados Nemelex Xobeh Okawaru Qazlal Ru Trog Zin The Shining One Shops: D:5 ( Annotations: D:5 2 runed translucent doors Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You open the door. There is an open door here. There is a stone staircase leading down here. The yak bellows! Could not explore, unopened runed door. Could not explore, unopened runed door. You feel very buoyant. You fly up into the air. You reach down and open the large door. The vampire attacks as it pursues you! The vampire hits you. The vampire completely misses you. The vampire hits you. The vampire misses you. There is an open door, spattered with blood here. Things that are here: a +0 short sword; an adder skeleton You barely miss the vampire. The vampire misses you. The vampire closely misses you. You slice the vampire!! The vampire convulses. The vampire is severely damaged. The vampire draws life force from you! The vampire is healed by the life force! You barely miss the vampire. The vampire is heavily damaged. The vampire hits you! The vampire bites you! The vampire draws vitality from your injuries! You slice the vampire!! You destroy the vampire! Your life force feels restored. Your Hexes skill increases to level 8! You hit the yak. The yak is lightly wounded. The yak gores you! You hit the yak. The yak is moderately wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * You slash the yak! The yak is heavily wounded. The yak gores you! 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Vanquished Creatures Pikel (D:5) A vampire (D:5) A yak (D:5) An ice beast (D:5) A kobold brigand (D:5) 2 scorpions (D:5) 5 killer bees (D:5) A bombardier beetle (D:5) 2 hounds (D:5) 3 orc priests (D:4) An iguana (D:4) Ijyb (D:5) Jessica (D:3) 7 adders A shadow imp (D:5) 2 ufetubi (D:5) 2 dart slugs 4 ribbon worms 7 endoplasms 6 giant cockroaches 8 hobgoblins 6 jackals 7 orcs 6 quokkas 7 ball pythons 7 bats 2 frilled lizards (D:3) 3 goblins 8 kobolds 8 rats 112 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 239 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 242 | D:1 | Learned a level 2 spell: Jinxbite 245 | D:1 | Reached skill level 4 in Hexes 503 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 768 | D:1 | You fall into a shaft and drop 1 floor! 1532 | D:2 | You fall into a shaft and drop 1 floor! 1538 | D:3 | Found an iron altar of Okawaru. 1539 | D:3 | Found a broken altar of Ashenzari. 1589 | D:3 | Noticed Jessica 1590 | D:3 | Killed Jessica 1591 | D:3 | Reached XP level 4. HP: 30/33 MP: 6/6 1792 | D:3 | Reached skill level 1 in Long Blades 1792 | D:3 | Reached skill level 5 in Hexes 2029 | D:3 | Reached XP level 5. HP: 38/38 MP: 7/7 2152 | D:3 | You fall into a shaft and drop 1 floor! 2331 | D:4 | Found a glowing silver altar of Zin. 2598 | D:4 | Reached XP level 6. HP: 31/47 MP: 5/9 2673 | D:4 | Found a sparkling altar of Nemelex Xobeh. 2774 | D:4 | You fall into a shaft and drop 1 floor! 2774 | D:5 | Entered Level 5 of the Dungeon 2857 | D:5 | Found a faded altar of an unknown god. 2857 | D:5 | Found a stormy altar of Qazlal. 2865 | D:5 | Found a sacrificial altar of Ru. 2867 | D:5 | Found a glowing golden altar of the Shining One. 2869 | D:5 | Found a faded altar of an unknown god. 2962 | D:5 | Found a bloodstained altar of Trog. 2965 | D:5 | Noticed Ijyb 2977 | D:5 | Killed Ijyb 3135 | D:5 | Noticed an ice beast 3147 | D:5 | Killed an ice beast 3148 | D:5 | Reached skill level 6 in Hexes 3148 | D:5 | Reached XP level 7. HP: 51/53 MP: 7/11 3222 | D:5 | Reached skill level 1 in Evocations 3399 | D:5 | Noticed Pikel 3427 | D:5 | Killed Pikel 3428 | D:5 | Reached skill level 7 in Hexes 3428 | D:5 | Reached XP level 8. HP: 48/61 MP: 9/14 3448 | D:5 | Noticed a vampire 3455 | D:5 | Found Lenosm's Antique Weapon Emporium. 3716 | D:5 | Reached skill level 5 in Spellcasting 3716 | D:5 | Found the +10 zealot's sword {holy, Zealotry, *Rage rN+ | EV+3} 3735 | D:5 | Got the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} 3747 | D:5 | Reached XP level 9. HP: 62/64 MP: 13/16 3756 | D:5 | Reached skill level 5 in Fighting 3936 | D:5 | Found a snail-covered altar of Cheibriados. 4048 | D:5 | Reached skill level 8 in Hexes 4050 | D:5 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic D:2: layout_loops_corners D:3: layout_loops_ring, mainiacjoe_overflow_catwalk_spiral, minmay_liquid_box, uniq_jessica D:4: layout_rooms, zin_statuary, nemelex_diamond_rough_becter, hangedman_feature_mirror D:5: layout_gridville, trog_three_pillars_becter, chequers_temple_overflow_minitemple, cheibrodos_worm_habitat, serial_shops, shop, minmay_hollow_rounded_squares, uniq_ijyb, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Hexes | 4 5 6 7 8 | 8.1 Dodging | 2 3 | 3.6 Fighting | 2 3 4 5 | 5.2 Long Blades | 1 2 3 | 3.3 Spellcasting | 2 3 4 5 | 5.4 Evocations | 2 | 2.7 Ranged Weapons | | 2.0 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | 45 | 31 || 76 Eudemon blade | | | 23 || 23 Fire: Sling | 107 | 101 | 20 || 228 Cast: Jinxbite | 3 | 21 | 12 || 36 Ability: Shaft Self | 2 | 2 | || 4 Dig | 1 | 3 | 3 || 7 Evoke: Wand | | 1 | 4 || 5 Use: Potion | | 4 | 1 || 5 Armour: Robe | 14 | 45 | 42 || 101 Dodge: Dodged | 19 | 53 | 57 || 129