Dungeon Descent DCSS version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 11290116857504232312 79 Hiroshi the Vexing (level 4, -6/33 HPs) Began as a Formicid Hexslinger on June 19, 2025. Killed from afar by an orc wizard (9 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:01:55 (1567 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 1567, Time: 00:01:55 Health: -6/33 AC: 2 Str: 12 XL: 4 Next: 62% Magic: 2/6 EV: 6 Int: 13 God: Gold: 90 SH: 0 Dex: 18 Spells: 4/6 levels left rFire . . . m - +3 dagger (speed) rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, vertiginous, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +1 sling m - a +3 dagger of speed (weapon) Armour c - a +0 robe (worn) Jewellery d - a ring of flight e - a ring of wizardry k - an amulet of guardian spirit Scrolls b - a scroll of poison f - a scroll of revelation {unknown} g - a scroll of identify {unknown} i - a scroll of summoning {unknown} Potions j - a potion of brilliance {unknown} l - a potion of mutation {unknown} Skills: * Level 1.8 Fighting * Level 1.1 Long Blades - Level 2.0 Ranged Weapons * Level 2.1 Dodging * Level 1.6 Spellcasting * Level 5.0 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 28% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 14% N/A 19% 3 Inner Flame Hex/Fire 8% N/A 36% 3 Cause Fear Hex 7% N/A 47% 4 Lesser Beckoning Tloc 2% N/A 54% 2 Sublimation of Blood Necr 1% N/A 54% 2 Teleport Other Tloc 1% N/A 77% 3 Dimensional Bullseye Hex/Tloc 3% N/A 80% 4 Curse of Agony Necr 1% N/A 100% 5 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Maxwell's Portable Pile Tloc Unusable (3-9)d2 N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/12) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The orc wizard is lightly wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You barely miss the orc wizard. The orc wizard is lightly wounded. You bump into the rock wall. The orc wizard misses you. You're too confused to move! The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. It was a potion of moonshine. You feel tipsy. You feel less confused. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes for a moment. You hear a shout! You closely miss the orc wizard. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the orc wizard. The orc wizard is lightly wounded. The orc wizard gestures at you while chanting. The puff of flame misses you. You closely miss the orc wizard. The orc wizard is lightly wounded. A giggling sprite leaps out and doodles on the orc wizard's face. The orc wizard is moderately wounded. You hit the orc wizard. The orc wizard is heavily wounded. A giggling sprite leaps out and bonks the orc wizard with its +0 dagger. The orc wizard is almost dead. The orc wizard points at you and mumbles some strange words. The puff of flame hits you! You die... # #......o..## #.#o##.#..... # #.###.#.# ,o....##..## #.......# #......... ####..#.# #.# #.##.######.# #.##{.......## # #o######...## ##@# ##.....## #### #####.......###... #.........##.#. { +.........'.... #.........##.#. ##.......###.## ##.....## #.## ##...## #.## ##+## #... You could see an orc wizard (invisible, very drained). Vanquished Creatures 2 orc wizards (D:3) An adder (D:2) A dart slug (D:1) 3 endoplasms A hobgoblin (D:2) 2 jackals (D:2) An orc (D:3) 2 ball pythons 3 bats A frilled lizard (D:1) 4 goblins 2 kobolds 2 rats (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 242 | D:1 | Reached skill level 4 in Hexes 242 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 245 | D:1 | Learned a level 2 spell: Jinxbite 628 | D:1 | You fall into a shaft and drop 1 floor! 943 | D:2 | Reached XP level 3. HP: 22/26 MP: 1/5 1446 | D:2 | You fall into a shaft and drop 1 floor! 1520 | D:3 | Reached skill level 1 in Long Blades 1520 | D:3 | Reached XP level 4. HP: 23/29 MP: 1/6 1530 | D:3 | Reached skill level 5 in Hexes 1567 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_loops_ring D:2: layout_loops_cross, serial_co_window_serial, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_b, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_a, co_window_2corner, co_window_2corner, co_window_of_opportunity_b, co_window_4corner_b, co_window_4corner_a, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c D:3: layout_loops_corners, grunt_temple_overflow_gold_and_silver, led_sif_book, serial_shops, nicolae_shop_bloodbath_and_beyond Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 4 5 | 5.0 Dodging | 2 | 2.1 Long Blades | 1 | 1.1 Fighting | | 1.8 Ranged Weapons | | 2.0 Spellcasting | | 1.6 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 11 | 19 || 30 Fire: Sling | 49 | || 49 Cast: Jinxbite | 4 | 2 || 6 Ability: Shaft Self | 2 | || 2 Dig | 2 | || 2 Use: Potion | | 1 || 1 Armour: Robe | 12 | 13 || 25 Dodge: Dodged | 11 | 4 || 15