Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 6158543657575936332 15 Mizta the Chiller (level 2, -4/19 HPs) Began as a Merfolk Ice Elementalist on Aug 20, 2025. Slain by a gnoll ... wielding a +0 halberd (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:52 (1106 turns). Mizta the Chiller (Merfolk Ice Elementalist) Turns: 1106, Time: 00:01:53 Health: -4/19 AC: 2 Str: 8 XL: 2 Next: 50% Magic: 3/5 EV: 12 Int: 14 God: Gold: 65 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . b - +0 dagger rCold . . . (no offhand) rNeg + . . f - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... i - amulet of the acrobat Stlth ++ l - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: acrobat @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 spear b - a +0 dagger (weapon) c - a +0 whip Armour f - a +0 robe (worn) Jewellery i - an amulet of the acrobat (worn) l - a ring of positive energy (worn) Scrolls e - 2 scrolls of noise {unknown} g - a scroll of brand weapon {unknown} j - a scroll of enchant armour {unknown} k - 2 scrolls of teleportation {unknown} Potions h - a potion of magic Skills: + Level 3.0 Dodging + Level 2.2 Stealth * Level 2.1 Spellcasting + Level 4.8 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 10% 3 Ozocubu's Armour Ice 15% N/A 10% 3 Poisonous Vapours Alch/Air 4% 1d1 24% 1 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Mercury Arrow Conj/Alch 2% 2d5 34% 2 Olgreb's Toxic Radiance Alch 1% N/A 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You see here a rat corpse. There is a stone staircase leading down here. Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. l - a ring of positive energy l - a ring of positive energy (worn) Found an escape hatch in the floor. You now have 65 gold pieces (gained 13). A gnoll comes into view. It is wielding a +0 halberd. A gnoll comes into view. It is wielding a +0 flail. An endoplasm comes into view. A gnoll comes into view. It is wielding a +0 spear. You unwield your +0 spear. b - a +0 dagger (weapon) The gnoll shouts! x3 The endoplasm quivers. The gnoll hits you with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The gnoll barely misses you. You feel much better. The gnoll hits you from afar with a +0 halberd. The gnoll barely misses you. An endoplasm comes into view. The endoplasm quivers. The gnoll closely misses you. The gnoll barely misses you. You freeze the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, 100% to hit) You freeze the gnoll. The gnoll is moderately wounded. The gnoll misses you. The gnoll hits you with a +0 halberd. You die... ## #### #. ... ######. #.# ......j########.# ....JJjj@.......# ##############..##### #......# #.####.# #.# #.# #.# #.# #.# #.# #.####.##### #..>........ You could see 3 gnolls and 2 endoplasms. Vanquished Creatures An endoplasm (D:2) 2 jackals (D:1) A quokka (D:1) A bat (D:1) 3 frilled lizards 3 goblins A kobold (D:1) 6 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mizta the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 13 | D:1 | Found a faded altar of an unknown god. 314 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 1106 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_basic, ebering_ecumenical_altar_petrified D:2: layout_loops_ring, minmay_pentomino_q2 Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Stealth | | 2.2 Spellcasting | | 2.1 Ice Magic | | 4.8 Action || total ---------------------------++------- Melee: Whip || 6 Dagger || 1 Spear || 1 Cast: Freeze || 26 Use: Potion || 2 Stab: Sleeping || 2 Armour: Robe || 20 Dodge: Dodged || 14