Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 16903827794759711746 574 Walker the Tinkerer (level 7, -7/57 HPs) Began as a Mountain Dwarf Forgewright on May 31, 2025. Mangled by Prince Ribbit (16 damage) ... on level 5 of the Dungeon. The game lasted 00:11:23 (4268 turns). Walker the Tinkerer (Mountain Dwarf Forgewright) Turns: 4268, Time: 00:11:24 Health: -7/57 AC: 9 Str: 14 XL: 7 Next: 12% Magic: 6/11 EV: 8 Int: 16 God: Gold: 241 SH: 0 Dex: 8 Spells: 6/12 levels left rFire . . . A - +3 flail rCold . . . (no offhand) rNeg . . . w - +0 scale mail rPois . k - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . v - +0 pair of boots Will ..... b - amulet of regeneration Stlth (no ring) HPRegen 1.09/turn (no ring) MPRegen 0.12/turn %: no passive effects @: slowed, very slow A: runic magic, artefact enchanting a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 277 gold pieces. You spent 36 gold pieces at shops. Inventory: Hand Weapons d - the +3 hand axe "Ligros" {spect, Int+4 Stlth+} (You found it on level 4 of the Dungeon) Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. n - a +0 mace p - the +8 trident "Undertaker" {vamp, *Corrode Int+4 Dex+2 SInv} (You found it on level 3 of the Dungeon) *Corrode: It may corrode you when you take damage. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. A - a +3 flail (weapon) Armour k - a +0 helmet (worn) v - a +0 pair of boots (worn) w - a +0 scale mail (worn) Jewellery a - a ring of resist corrosion b - an amulet of regeneration (worn) Wands l - a wand of iceblast (8) Scrolls e - 5 scrolls of identify {unknown} m - a scroll of poison {unknown} o - a scroll of noise {unknown} r - a scroll of vulnerability {unknown} s - a scroll of amnesia {unknown} y - a scroll of teleportation Potions f - 2 potions of might {unknown} g - 2 potions of lignification {unknown} h - 3 potions of attraction {unknown} i - a potion of haste {unknown} q - a potion of mutation {unknown} t - a potion of heal wounds {unknown} u - a potion of ambrosia {unknown} x - a potion of brilliance {unknown} z - a potion of enlightenment {unknown} Skills: + Level 3.1 Fighting * Level 5.2 Maces & Flails + Level 3.1 Armour - Level 1.3 Dodging - Level 1.4 Stealth + Level 3.0 Spellcasting + Level 6.0 Forgecraft You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 84% 1d7 2% 1 b - Construct Spike Laun Frge 42% 2d4 3% 2 c - Launch Clockwork Bee Frge 21% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 8% N/A 26% 1 Nazja's Percussive Temp Frge 10% 4d5 52% 5 Forge Blazeheart Golem Fire/Frge 12% N/A 58% 4 Forge Lightning Spire Air/Frge 12% 3d4 58% 4 Rending Blade Conj/Frge 12% 2d7 58% 4 Call Canine Familiar Summ 2% N/A 61% 3 Sigil of Binding Hex 2% N/A 61% 3 Tukima's Dance Hex 2% N/A 61% 3 Vampiric Draining Necr 2% 2d6 61% 3 Dimensional Bullseye Hex/Tloc 1% N/A 95% 4 Iskenderun's Mystic Bla Conj/Tloc 2% 2d3 (+2d1 95% 4 Leda's Liquefaction Alch/Erth 1% N/A 95% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 100% 5 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Splinterfrost Shell Ice/Frge 6% 6d5 100% 7 Platinum Paragon Frge 10% 4d12 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Fedhas Kikubaaqudgha Sif Muna Vehumet Shops: D:2 ! D:3 ! Annotations: D:3 exclusion: oklob plant D:5 Prince Ribbit Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The rocky spike skewers the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin barely misses you. The water moccasin closely misses you. Unknown command. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (almost dead, 60% to hit) The kinetic grapnel hits the water moccasin. The water moccasin is almost dead. You feel sick. You are no longer poisoned. The water moccasin bites you but does no damage. The water moccasin closely misses you. Unknown command. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (almost dead, grapneled, 60% to hit) The kinetic grapnel hits the water moccasin. You kill the water moccasin! The grapnel comes loose from the ogre. Prince Ribbit blinks! Your Fighting skill increases to level 3! Your Maces & Flails skill increases to level 5! Your Armour skill increases to level 3! Your Spellcasting skill increases to level 3! Your Forgecraft skill increases to level 6! You have reached level 7! Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Prince Ribbit (57% to hit) The kinetic grapnel hits Prince Ribbit. Prince Ribbit is lightly wounded. Prince Ribbit hits you! You die... # ###<# #.# # #.# #.# #.# ##.# #.# ##..# #.# #..## #.# #.## #.. #.# ##. #F# ###@# #O†.# #.### #.## #).# ##.# #)# #)# ...........# You could see Prince Ribbit (grapneled) and an ogre. Vanquished Creatures A water moccasin (D:5) A kobold brigand (D:5) 2 bombardier beetles A hound (D:5) An orc priest (D:4) 2 gnoll boudas An orc wizard (D:3) Robin (D:2) 8 gnolls 3 adders A dart slug (D:3) 2 ribbon worms 9 orcs 6 endoplasms 5 giant cockroaches 5 hobgoblins 3 jackals (D:3) 5 quokkas 4 ball pythons 4 bats 3 frilled lizards 9 goblins 12 kobolds 4 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Walker the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 183 | D:1 | Reached skill level 1 in Maces & Flails 215 | D:1 | Reached XP level 2. HP: 21/22 MP: 4/4 537 | D:2 | Found Goul's Distillery. 545 | D:2 | Bought a potion of curing for 36 gold pieces 577 | D:2 | Reached skill level 5 in Forgecraft 721 | D:2 | Reached skill level 1 in Fighting 721 | D:2 | Reached XP level 3. HP: 22/28 MP: 2/6 942 | D:2 | Learned a level 2 spell: Construct Spike Launcher 951 | D:2 | Noticed Robin 963 | D:2 | Reached skill level 1 in Armour 968 | D:2 | Killed Robin 1533 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/7 1722 | D:3 | Found a faded altar of an unknown god. 1755 | D:3 | Reached XP level 5. HP: 37/41 MP: 0/8 1886 | D:3 | Identified the +8 trident "Undertaker" {vamp, *Corrode | Int+4 Dex+2 SInv} 1971 | D:3 | Found Azoezaan's Distillery. 2115 | D:3 | Learned a level 3 spell: Launch Clockwork Bee 2481 | D:3 | Found a shimmering blue altar of Sif Muna. 2484 | D:3 | Found a radiant altar of Vehumet. 2484 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2489 | D:3 | Got Kikubaaqudgha's Anthology of Spooky Rituals 2662 | D:3 | Found a blossoming altar of Fedhas. 2683 | D:3 | Noticed an oklob plant 3124 | D:4 | Found a broken altar of Ashenzari. 3222 | D:4 | Reached XP level 6. HP: 44/50 MP: 3/9 3504 | D:4 | Identified the +3 hand axe "Ligros" {spect, Int+4 Stlth+} 3644 | D:5 | Entered Level 5 of the Dungeon 4241 | D:5 | Noticed a water moccasin 4244 | D:5 | Noticed Prince Ribbit 4267 | D:5 | Killed a water moccasin 4268 | D:5 | Reached skill level 5 in Maces & Flails 4268 | D:5 | Reached skill level 6 in Forgecraft 4268 | D:5 | Reached XP level 7. HP: 8/57 MP: 6/11 4268 | D:5 | Mangled by Prince Ribbit Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_rooms D:2: layout_loops_ring, serial_shops, shop, uniq_robin D:3: layout_loops_ring, grunt_temple_overflow_magic_moments, tgw_fedhas, hellmonk_ecumenical_altar_dog_temple, serial_shops, shop, grunt_ministairs_15 D:4: layout_gridville, mainiacjoe_overflow_alcove_1 D:5: layout_rooms, uniq_edmund, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Maces & Flails | 1 2 3 4 5 | 5.2 Forgecraft | 5 6 | 6.0 Fighting | 1 2 3 | 3.1 Spellcasting | 2 3 | 3.0 Armour | 1 2 3 | 3.1 Dodging | | 1.3 Stealth | | 1.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Mace | 72 | 45 | || 117 Hand axe | | 18 | || 18 Flail | | 3 | || 3 Cast: Kinetic Grapnel | 33 | 42 | 1 || 76 Construct Spike L | 3 | 24 | || 27 Launch Clockwork | | 4 | || 4 Use: Potion | | 3 | || 3 Scroll | | 1 | || 1 Stab: Sleeping | 1 | | || 1 Armour: Robe | 53 | | || 53 Leather armour | 2 | 16 | || 18 Scale mail | | 75 | 1 || 76 Dodge: Dodged | 63 | 57 | || 120