Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 3808322020766917741 57 Walker the Conjurer (level 3, -1/20 HPs) Began as a Deep Elf Conjurer on June 21, 2025. Slain by a goblin ... wielding a +0 club ... led by Robin (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:40 (1673 turns). Walker the Conjurer (Deep Elf Conjurer) Turns: 1673, Time: 00:02:41 Health: -1/20 AC: 5 Str: 1 XL: 3 Next: 73% Magic: 2/10 EV: 9 Int: 28 God: Gold: 86 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . - Nothing wielded rCold . . . a - orb {light} rNeg . . . i - +2 leather armour {rPois} rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: mighty, glowing A: magic regeneration, clever 1, weak 1, MP-powered wands a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Armour a - an orb of light (worn) i - a +2 leather armour of poison resistance (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of fear {unknown} f - a scroll of vulnerability {unknown} g - a scroll of amnesia {unknown} Potions b - a potion of magic j - 2 potions of attraction {unknown} k - a potion of ambrosia {unknown} Skills: + Level 1.0 Fighting + Level 3.1 Dodging - Level 2.4 Stealth * Level 4.2 Spellcasting + Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 64% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your mind is acute. (Int +4, Str/Dex -1) You are weak. (Str -2) You expend magic power (3 MP) to strengthen your wands. Message History Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 mace, wearing a +0 animal skin and wearing a +0 helmet (almost dead, haloed, 100% to hit) The magic dart hits Robin. Robin is almost dead. The goblin barely misses you. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. It was a potion of mutation. You feel extremely strange. You feel your magical essence link to the dungeon's wands. You feel weaker. You feel clever. The goblin closely misses you. Robin closely misses you. It was a potion of might. You feel very mighty all of a sudden. The goblin barely misses you. Robin roars a battlecry! The goblin goes into a battle-frenzy! You punch Robin! You kill Robin! The goblin hits you with a +0 club. The goblin attacks as it pursues you! The goblin hits you with a +0 club. The goblin hits you with a +0 dagger. Items here: ) [[ †. You barely miss the goblin. The goblin hits you but does no damage. The goblin hits you with a +0 dagger. You closely miss the goblin. The goblin misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You die... #.#.###....(.....## #......# #.#.#.†............ ######## #.#.#.#..........# #.#.#.##....##### #.#.#.##.##.# ##.#.#.##.##.# ...#.#.##.##.# ####.#.##.##.##########. ...#.#.##.#....g@g.†..). .#.#.#[##.############## .........>..(.# )#)#.#.##.###.# .#.#.#.##.# #.# .#.#.#.##.# #.# ...#.#.##.###.#### ...#.#.##.#......# ##[#.#.##.#......# You could see 2 goblins. Vanquished Creatures Robin (D:2) An adder (D:2) A dart slug (D:2) 2 giant cockroaches (D:1) 7 hobgoblins A quokka (D:1) 6 ball pythons 6 bats 3 endoplasms 2 frilled lizards 3 goblins 3 kobolds 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Walker the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 297 | D:1 | Found Gazuod's General Store. 350 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1080 | D:1 | Learned a level 2 spell: Searing Ray 1246 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/10 1658 | D:2 | Noticed Robin 1661 | D:2 | Reached skill level 1 in Fighting 1667 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1667 | D:2 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 1667 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1669 | D:2 | Killed Robin 1673 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_loops_corners, serial_shops, shop, grunt_decor_one_mirror D:2: layout_basic, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.1 Spellcasting | 4 | 4.2 Fighting | 1 | 1.0 Stealth | | 2.4 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 76 Use: Potion || 2 Armour: Robe || 1 Leather armour || 10 Dodge: Dodged || 11