Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 14759481708231198369 49 Yuutarou the Vexing (level 4, 31/31 (32) HPs) Began as a Formicid Hexslinger on May 6, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:48 (544 turns). Yuutarou the Vexing (Formicid Hexslinger) Turns: 544, Time: 00:01:49 HP: 31/31 (32) AC: 2 Str: 13 XL: 4 Next: 1% MP: 2/6 EV: 11 Int: 12 God: Gold: 60 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed, lightly drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery f - a +6 ring of strength g - a ring of fire Scrolls b - a scroll of poison h - a scroll of teleportation {unknown} i - a scroll of amnesia {unknown} Potions d - 2 potions of curing {unknown} e - 2 potions of mutation {unknown} Skills: * Level 1.6 Fighting * Level 0.7 Long Blades - Level 2.0 Ranged Weapons * Level 2.1 Dodging * Level 1.3 Spellcasting * Level 4.8 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 12% N/A 12% 3 Inner Flame Hex/Fire 7% N/A 26% 3 Apportation Tloc 0% N/A 28% 1 Kinetic Grapnel Frge 0% 1d4 28% 1 Poisonous Vapours Alch/Air 0% 1d1 28% 1 Summon Small Mammal Summ 0% N/A 28% 1 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You shoot a sling bullet. The sling bullet hits the kobold. The kobold is moderately wounded. The kobold throws a stone. The stone closely misses you. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You shoot a sling bullet. The sling bullet hits the kobold. The kobold is heavily wounded. A giggling sprite leaps out and smacks the kobold with its own hand. You kill the kobold! You shoot a sling bullet. The sling bullet misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! No target in view! The sprites lose interest in your situation. You extend your mandibles. You dig through the rock wall. You feel drained. A rat and a hobgoblin come into view. Found a scroll labelled CUKEUFFIO and a scroll labelled EMUEREIKOWN. The rat squeaks loudly. The hobgoblin shouts! The rat barely misses you. Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The rat misses you. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You shoot a sling bullet. The sling bullet closely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..#......# #.#.####.# .########>#.# #.# .....))...#.####.# ....#..#........# . #..#....##### ##.###....# #..#?#...... #.#@.##..#### #..#?..#..# #.##...##.# .. .....#.. { #.. .....#.# .......... #####....... ...#.#.## There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 dart slugs 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:2) 4 ball pythons 2 bats (D:1) 2 frilled lizards 5 goblins 5 kobolds 7 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yuutarou the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 72 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 75 | D:1 | Learned a level 2 spell: Jinxbite 98 | D:1 | Reached skill level 4 in Hexes 234 | D:1 | You fall into a shaft and drop 1 floor! 246 | D:2 | Reached XP level 3. HP: 16/26 MP: 4/4 544 | D:2 | Reached XP level 4. HP: 31/31 MP: 2/6 544 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_rooms, serial_glass, glass_columns_b, glass_columns_a, minmay_misc_feat_doors D:2: minmay_chambers_of_ones, layout_loops_ring, dreamdust_ecumenical_altar_hidden_monk_grotto, basic_altar, minmay_unequal Skill XL: | 1 2 | ---------------+-------+----- Hexes | 4 | 4.8 Dodging | 2 | 2.1 Fighting | | 1.6 Long Blades | | 0.7 Ranged Weapons | | 2.0 Spellcasting | | 1.3 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 70 | || 70 Cast: Jinxbite | 7 | || 7 Ability: Shaft Self | 1 | || 1 Dig | 3 | || 3 Armour: Robe | 16 | || 16 Dodge: Dodged | 13 | || 13