Dungeon Sprint DCSS version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 6850038671956600746 24 apj236 the Trooper (level 3, -2/24 HPs) Began as a Gargoyle Monk on Apr 30, 2025. Slain by an ogre ... wielding a +0 giant spiked club (11 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:24 (70 turns). apj236 the Trooper (Gargoyle Monk) Turns: 70, Time: 00:00:25 Health: -2/24 AC: 5 Str: 16 XL: 3 Next: 2% Magic: 3/3 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . a - +0 mace rCold . . . d - orb {light} rNeg + . . b - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no teleportation @: glowing A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Wands i - a wand of polymorph (9) (quivered) Scrolls j - a scroll of blinking Potions c - a potion of ambrosia e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Skills: + Level 4.7 Fighting + Level 4.5 Maces & Flails + Level 3.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History You hit Ijyb. You kill Ijyb! Your Fighting skill increases to level 4! Your Maces & Flails skill increases to level 4! Your Dodging skill increases to level 3! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You start resting. You feel yourself speed up. i - a wand of polymorph (9) Things that are here: a +0 dagger; a +0 leather armour You start resting. You recover from your berserk rage. You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! The ogre hits you with a +0 giant spiked club! Ouch! That really hurt! There is an open door here. You hit the ogre. The ogre is moderately wounded. The ogre barely misses you. You hit the ogre. The ogre is moderately wounded. The ogre misses you. You hit the ogre. The ogre is heavily wounded. You completely miss the ogre. The ogre is heavily wounded. The ogre closely misses you. You completely miss the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club! You die... ########## #<.#.)@O.# #..'..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | apj236 the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 2 | D | Noticed Ijyb 11 | D | Killed Ijyb 12 | D | Reached XP level 2. HP: 8/20 MP: 2/2 12 | D | Reached XP level 3. HP: 9/24 MP: 3/3 64 | D | Noticed an ogre 70 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.7 Maces & Flails | 4 | 4.5 Dodging | 3 | 3.6 Action || total ---------------------------++------- Melee: Mace || 12 Use: Potion || 1 Armour: Robe || 9 Dodge: Dodged || 6