Dungeon Sprint DCSS version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 11737416913954428937 25 apj236 the Trooper (level 3, 0/25 HPs) Began as a Gargoyle Monk on Apr 30, 2025. Slain by an ogre ... wielding a +0 giant club (9 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:21 (77 turns). apj236 the Trooper (Gargoyle Monk) Turns: 77, Time: 00:00:22 Health: 0/25 AC: 5 Str: 16 XL: 3 Next: 4% Magic: 3/3 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . a - +0 mace rCold . . . d - orb {light} rNeg + . . b - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no teleportation @: glowing A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Wands i - a wand of quicksilver (7) Scrolls j - a scroll of blinking Potions c - a potion of ambrosia e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Skills: + Level 4.9 Fighting + Level 4.4 Maces & Flails + Level 3.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History Your Dodging skill increases to level 3! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You start resting. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. HP restored. i - a wand of quicksilver (7) Things that are here: a +0 dagger of electrocution; a +0 ring mail You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! The ogre hits you with a +0 giant club! Ouch! That really hurt! There is an open door here. You hit the ogre. The ogre is lightly wounded. You hit the ogre. The ogre is lightly wounded. The ogre barely misses you. You hit the ogre. The ogre is moderately wounded. The ogre barely misses you. You hit the ogre. The ogre is heavily wounded. The ogre barely misses you. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club! You die... ########## #<.#..@O.# #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | apj236 the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 2 | D | Noticed Ijyb 8 | D | Killed Ijyb 9 | D | Reached XP level 2. HP: 11/20 MP: 2/2 9 | D | Reached XP level 3. HP: 13/25 MP: 3/3 71 | D | Noticed an ogre 77 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.9 Maces & Flails | 4 | 4.4 Dodging | 3 | 3.6 Action || total ---------------------------++------- Melee: Mace || 10 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 4