Seeded DCSS version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 5644250201028258582 (custom seed) 15 apj236 the Conjurer (level 2, 15/15 HPs) Began as a Tengu Conjurer on May 10, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:25 (370 turns). apj236 the Conjurer (Tengu Conjurer) Turns: 370, Time: 00:01:25 Health: 15/15 AC: 2 Str: 7 XL: 2 Next: 50% Magic: 4/6 EV: 11 Int: 18 God: Gold: 24 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of lignification {unknown} Talismans d - a rimehorn talisman Skills: + Level 2.3 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 6.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You closely miss the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python closely misses you. You barely miss the ball python. The ball python is moderately wounded. The ball python barely misses you. The ball python closely misses you. You closely miss the ball python. You claw the ball python. You kill the ball python! You hit the ball python. Your peck misses the ball python. The ball python is severely wounded. The ball python bites you. The ball python closely misses you. The ball python bites you but does no damage. The ball python barely misses you. You barely miss the ball python. You claw the ball python, but do no damage. The ball python is severely wounded. The ball python barely misses you. The ball python closely misses you. You hit the ball python. You kill the ball python! Things that are here: a ball python corpse; a ball python corpse Found a stone staircase leading down. An endoplasm comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...................# ######....#...##########.# ..........##.###########.# ...####...##..........##.# ##........##########...#.# .###..## #...#.# # # #.. ####...#†## .. #..########.........#####.# #.. ....?>.@.......†.......# .... ########.........####### ..# ####...#.## .# #...#.# #...#.# .......# # ##.##### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 4 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards (D:1) A goblin (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | apj236 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 75 | D:1 | Reached XP level 2. HP: 11/15 MP: 3/6 154 | D:1 | Learned a level 2 spell: Searing Ray 324 | D:1 | Reached skill level 6 in Conjurations 370 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.0 Dodging | | 2.3 Stealth | | 2.0 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 13 Peck || 2 Kick || 2 Cast: Magic Dart || 18 Armour: Robe || 5 Dodge: Dodged || 11