Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 10371419732219419642 74 apj236 the Sneak (level 4, 0/27 HPs) Began as a Poltergeist Enchanter on June 6, 2025. Slain by Terence ... wielding a +0 short sword (6 damage) ... on level 2 of the Dungeon. The game lasted 00:07:40 (1717 turns). apj236 the Sneak (Poltergeist Enchanter) Turns: 1717, Time: 00:07:41 Health: 0/27 AC: 3 Str: 4 XL: 4 Next: 28% Magic: 6/7 EV: 12 Int: 17 God: Gold: 64 SH: 0 Dex: 16 Spells: 5/7 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ k - +0 cloak rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) m - a +0 rapier Armour b - a +1 cloak (haunted) k - a +0 cloak (haunted) Scrolls d - a scroll of fear {unknown} j - a scroll of teleportation {unknown} Potions c - 2 potions of invisibility e - 4 potions of ambrosia {unknown} f - 2 potions of attraction {unknown} g - a potion of enlightenment {unknown} h - a potion of berserk rage {unknown} i - a potion of mutation {unknown} l - a potion of brilliance {unknown} Skills: + Level 1.8 Short Blades + Level 2.9 Dodging * Level 5.7 Stealth + Level 2.3 Spellcasting + Level 4.9 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 7% 3 Tukima's Dance Hex 18% N/A 7% 3 Dazzling Flash Hex/Fire 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You kill the adder! Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (not susceptible) Terence is unaffected. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. You barely miss Terence. Terence hits you with a +0 short sword. You closely miss Terence. Terence hits you with a +0 short sword. You hit Terence. Terence is lightly wounded. Terence hits you with a +0 short sword. You hit Terence. Terence is moderately wounded. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence barely misses you. You hit Terence. Terence is heavily wounded. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence closely misses you. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 short sword. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #...... #.#.# #..#.# #.# #..#.# #. #..#.# # #. ...#.# #... ..# ...#.# #.#. #..## ##.#.# ... .... .....# #.#.######.# #....#..... #...@@.....# #....#.....#######.....# #....#......##.........# #....#......##.####....# #....##.....##.# #....# #....##.....##.## #....# .....##.........# ###.## ##...##.........# #'# ##...##.........# .>. You could see Terence. Vanquished Creatures 4 adders (D:2) 2 dart slugs (D:1) 4 endoplasms 2 giant cockroaches 4 hobgoblins (D:1) 6 jackals (D:1) 2 quokkas 3 ball pythons 2 bats (D:1) A frilled lizard (D:2) 3 goblins 3 kobolds 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | apj236 the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 177 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 180 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 651 | D:1 | Reached skill level 5 in Stealth 719 | D:1 | Reached XP level 3. HP: 20/21 MP: 1/6 1583 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/7 1685 | D:2 | Noticed Terence 1717 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic, serial_bayou, serial_bayou_pond_c, serial_bayou_pond_c, serial_bayou_lagoon_b, serial_bayou_ford_a D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 5 | 5.7 Short Blades | | 1.8 Dodging | | 2.9 Spellcasting | | 2.3 Hexes | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 154 | 26 || 180 Cast: Ensorcelled Hiber | 21 | 3 || 24 Stab: Sleeping | 13 | 1 || 14 Armour: Skin | 74 | 15 || 89 Dodge: Dodged | 75 | 15 || 90