Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 2372932531787129888 30 arks7777 the Conjurer (level 2, -4/20 HPs) Began as a Demigod Conjurer on June 5, 2025. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 2 of the Dungeon. The game lasted 00:07:15 (767 turns). arks7777 the Conjurer (Demigod Conjurer) Turns: 767, Time: 00:07:16 Health: -4/20 AC: 2 Str: 8 XL: 2 Next: 87% Magic: 1/7 EV: 11 Int: 20 God: Gold: 21 SH: 0 Dex: 12 Spells: 0/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons c - a +0 club Missiles d - 14 stones f - 6 poisoned darts Armour a - a +0 robe (worn) g - a +0 robe Scrolls h - a scroll of revelation {unknown} l - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of attraction {unknown} j - a potion of ambrosia {unknown} k - a potion of curing {unknown} Skills: + Level 2.2 Dodging + Level 2.3 Stealth + Level 2.1 Spellcasting + Level 3.9 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Ensorcelled Hibernat Hex/Ice 4% N/A 24% 2 c - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 2% N/A 43% 3 Swiftness Air 2% N/A 43% 3 Tukima's Dance Hex 2% N/A 43% 3 Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Rending Blade Conj/Frge 9% 2d6 56% 4 Dimensional Bullseye Hex/Tloc 1% N/A 83% 4 Platinum Paragon Frge 1% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (81% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) You stop channelling your searing ray. A ball python comes into view. Found 12 gold pieces and a scroll labelled BIDIBB DIRANTI. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You see here a book of Weapons. You pick up a book of Weapons and begin reading... You add the spells Tukima's Dance, Dimensional Bullseye, Rending Blade and Platinum Paragon to your library. The gnoll barely misses you. You drop an emerald potion. The gnoll closely misses you. The gnoll hits you with a +0 whip. You die... #.### ....##### ............ ......... .....$.?...# .......... .......... ........ ... ..S.....### .....#># #..## ......... .....#.##.....##.. .#.### †................##...... $ ......### #...@j....... .. ......# ###..j.)........ ......# ##..####...j# ......# ##....##..# ......############.#.j...# .......<.............##... ###################...# . # #...# ##..# You could see 2 gnolls and a ball python. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) An endoplasm (D:1) 3 hobgoblins 2 ball pythons (D:1) 7 bats 3 frilled lizards 2 goblins 2 kobolds 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arks7777 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 358 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 569 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 572 | D:2 | Learned a level 2 spell: Searing Ray 765 | D:2 | HP: 1/20 [gnoll/+0 whip (8)] 767 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic, serial_shops, shop D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.3 Dodging | 2 | 2.2 Spellcasting | 2 | 2.1 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 45 Searing Ray || 3 Use: Scroll || 2 Armour: Robe || 14 Dodge: Dodged || 20