Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 11401929667228360897 42 arks7777 the Conjurer (level 3, -7/26 HPs) Began as a Demigod Conjurer on June 5, 2025. Killed themself with a badly aimed concussive blast (16 damage) ... on level 4 of the Dungeon. The game lasted 00:10:03 (1987 turns). arks7777 the Conjurer (Demigod Conjurer) Turns: 1987, Time: 00:10:04 Health: -7/26 AC: 2 Str: 8 XL: 3 Next: 19% Magic: 1/8 EV: 11 Int: 20 God: Gold: 41 SH: 0 Dex: 16 Spells: 0/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slightly contaminated, hasted, very quick A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 41 gold pieces. Inventory: Missiles k - 3 stones Armour a - a +0 robe (worn) Talismans c - a medusa talisman i - a medusa talisman Skills: + Level 2.3 Dodging + Level 2.3 Stealth + Level 2.1 Spellcasting + Level 3.9 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Volatile Blastmotes Fire/Tloc 4% 2d10 43% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 16% 1 Stone Arrow Conj/Erth 20% 3d8 21% 3 Passwall Erth 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Vhi's Electric Charge Tloc/Air 4% N/A 83% 4 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History (Press . to maintain the ray.) The gnoll hits you with a +0 club. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You stop channelling your searing ray. The gnoll closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. It was a potion of haste. You feel yourself speed up. The gnoll hits you with a +0 club. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Magic courses through your body. The gnoll closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Volatile Blastmotes. Nothing appears to happen. Casting: Volatile Blastmotes (extremely dangerous; 43% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! The gnoll barely misses you. Casting: Volatile Blastmotes (extremely dangerous; 43% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Volatile Blastmotes (extremely dangerous; 43% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The cloud of blastmotes explodes! The concussive blast engulfs you! Ouch! That really hurt! You die... #. #. ### #. ..# ## #. #.# ..##.# #.# #.....###.### #.##.#.รทรท)j@# #.........### ##.#.#.#### #.#.# ....# .#...# #.#.#.# . ....# ...#.#.# You could see a gnoll. Vanquished Creatures A gnoll (D:4) 2 adders 3 hobgoblins 2 ball pythons (D:2) 2 bats A frilled lizard (D:3) 6 goblins A kobold (D:2) 2 quokkas (D:2) 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arks7777 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 133 | D:2 | Reached XP level 2. HP: 14/20 MP: 2/7 136 | D:2 | Learned a level 2 spell: Searing Ray 1205 | D:3 | Noticed Robin 1755 | D:4 | Reached XP level 3. HP: 4/26 MP: 1/8 1948 | D:4 | Learned a level 3 spell: Volatile Blastmotes 1987 | D:4 | Killed themself with a badly aimed concussive blast Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic, hangedman_decor_points, minmay_pentomino_u2 D:2: layout_loops_ring, dreamdust_ecumenical_altar_statues, uniq_sigmund D:3: minmay_bubble_buster, layout_loops_ring, marbit_many_paths, uniq_natasha, uniq_robin D:4: layout_basic, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.3 Stealth | 2 | 2.3 Spellcasting | 2 | 2.1 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 22 Cast: Magic Dart || 16 Searing Ray || 17 Volatile Blastmot || 1 Evoke: Wand || 3 Use: Potion || 4 Scroll || 2 Armour: Robe || 32 Dodge: Dodged || 37