Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 10959041177060755007 0 asbx49 the Ruffian (level 1, 22/22 HPs) Began as a Troll Monk on July 7, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (0 turns). asbx49 the Ruffian (Troll Monk) Turns: 0, Time: 00:00:05 Health: 22/22 AC: 4 Str: 18 XL: 1 Next: 0% Magic: 0/0 EV: 9 Int: 6 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . - Claws rCold . . . c - orb {light} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 1.03/turn MPRegen 0.07/turn %: no passive effects @: glowing A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) c - an orb of light (worn) Potions b - a potion of ambrosia Skills: + Level 2.4 Fighting + Level 2.4 Dodging * Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Welcome, asbx49 the Troll Monk. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # #.# ## .. .#.# ##..# #@# #.# #.. #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asbx49 the Troll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, serial_co_window_serial, co_window_paths_b, co_window_paths_b, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_2corner, co_window_corner_b, co_window_broadway_a, co_window_corner_b, co_window_of_opportunity_c, co_window_corner_cb, glass_columns_b, glass_columns_b, glass_columns_a, minmay_misc_feat_rows