Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 17222591520058236943 72 chocho1106 the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on June 24, 2025. Slain by a gnoll ... wielding a +2 spear of freezing (1 damage) ... on level 2 of the Dungeon. The game lasted 00:04:43 (1263 turns). chocho1106 the Conjurer (Deep Elf Conjurer) Turns: 1263, Time: 00:04:43 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 6% Magic: 3/12 EV: 11 Int: 25 God: Gold: 61 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery k - the ring "Sunieq" {Slay+4 Stlth+} (You found it on level 2 of the Dungeon) [ring of slaying] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. l - a +6 ring of strength Scrolls c - a scroll of blinking {unknown} f - a scroll of enchant armour {unknown} g - 2 scrolls of immolation {unknown} j - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of curing {unknown} e - 2 potions of lignification {unknown} h - a potion of mutation {unknown} i - a potion of resistance {unknown} m - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting + Level 5.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 10% 2d5 13% 2 Flame Wave Conj/Fire 19% 2d7 28% 4 Fulminant Prism Conj/Alch 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the gnoll! (Press . to maintain the ray.) The magic dart hits the gnoll! The gnoll is almost dead. You stop channelling your searing ray. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you from afar with a +2 spear of freezing. The gnoll freezes you. * * * LOW HITPOINT WARNING * * * Press: ? - help, v - describe, . - travel A rock wall. Press: ? - help, v - describe, . - travel The floor. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (almost dead, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The gnoll closely misses you. You have reached level 4! You feel clever. You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +2 spear of freezing (almost dead, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. You stop channelling your searing ray. The gnoll hits you from afar with a +2 spear of freezing. * * * LOW HITPOINT WARNING * * * The gnoll freezes you. You die... #.†..^..#### #....... #..........# +....... ...#########'###+## ....... ##. .(. #...[...# #+#### #. .... +.......# .....##.......# ....jjj.......+ #)......# #.@.....# #.......## #........#### #...........# #.......###... #.......# #. ######### You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) 3 adders (D:2) A ribbon worm (D:2) 4 endoplasms 2 giant cockroaches (D:2) A hobgoblin (D:1) 4 jackals (D:2) 3 ball pythons A bat (D:2) 5 kobolds 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chocho1106 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 599 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 602 | D:1 | Learned a level 2 spell: Searing Ray 874 | D:2 | Identified the ring "Sunieq" {Slay+4 Stlth+} 970 | D:2 | Reached skill level 5 in Conjurations 970 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/10 1263 | D:2 | Reached XP level 4. HP: 6/24 MP: 3/12 1263 | D:2 | HP: 1/24 [gnoll/+2 spear of freezing (5)] 1263 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_corners D:2: layout_basic, minmay_misc_feat_more_columns Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.7 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 60 | 1 || 61 Searing Ray | 5 | || 5 Armour: Robe | 14 | 1 || 15 Dodge: Dodged | 20 | || 20