Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 4359659891479865601 81 choi the Tinkerer (level 4, -2/30 HPs) Began as a Human Forgewright on May 1, 2025. Slain by Terence ... wielding a +0 flail (3 damage) ... on level 3 of the Dungeon. The game lasted 00:06:49 (2423 turns). choi the Tinkerer (Human Forgewright) Turns: 2423, Time: 00:06:49 Health: -2/30 AC: 4 Str: 11 XL: 4 Next: 42% Magic: 1/8 EV: 6 Int: 17 God: Gold: 107 SH: 0 Dex: 11 Spells: 2/8 levels left rFire + . . a - +1 flail (drain) rCold + . . (no offhand) rNeg . . . b - +0 robe rPois + d - +0 helmet rElec + (no cloak) rCorr + (no gloves) SInv . u - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: resistant, vertiginous A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Skills: + Level 0.1 Fighting + Level 2.3 Dodging - Level 2.0 Stealth + Level 2.8 Spellcasting * Level 5.1 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 76% 1d7 6% 1 b - Construct Spike Laun Frge 38% 2d4 8% 2 c - Launch Clockwork Bee Frge 19% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 8% 1d3 32% 1 Sublimation of Blood Necr 2% N/A 41% 2 Swiftness Air 2% N/A 63% 3 Forge Blazeheart Golem Fire/Frge 11% N/A 67% 4 Forge Lightning Spire Air/Frge 11% 3d4 67% 4 Airstrike Air 1% 2d(1-17) 94% 4 Ignite Poison Fire/Alch 2% N/A 94% 4 Summon Hydra Summ 1% N/A 100% 7 Inventory: Hand Weapons a - a +1 flail of draining (weapon) e - a +0 hammer s - a +0 dagger of electrocution v - a +1 whip of electrocution Missiles i - 16 stones m - 6 javelins o - 4 poisoned darts r - 3 silver javelins Armour b - a +0 robe (worn) d - a +0 helmet (worn) t - a +0 leather armour u - a +0 pair of boots (worn) Scrolls f - a scroll of teleportation {unknown} g - a scroll of torment {unknown} j - a scroll of identify {unknown} l - a scroll of enchant armour {unknown} q - 2 scrolls of fear {unknown} Potions c - a potion of magic p - a potion of enlightenment {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence #............#.# #. #...########.#.# #. #...# #.#.# #. ## ##..#######†# #. #.###.........).# ##.#.#........###### #.................... ##.#......#......####### #.....†@@.#.)....# .......y#####....# #........ ..#.## ...#...#.. ..#.## ....... ..... ## ####### .###. .# #.### .# #...# #.# You could see Terence (ally target) and a friendly clockwork bee (minion). Message History * * * LOW HITPOINT WARNING * * * Your clockwork bee stings Terence but does no damage. Terence attacks as he pursues you! Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Launch Clockwork Bee (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Press: ? - help, v - describe, . - travel Here: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, ally target) The floor, spattered with blood. Unknown command. It was a potion of moonshine. You feel tipsy. Your clockwork bee barely misses Terence. Your clockwork bee stings Terence. Your clockwork bee winds down and falls to the ground. Your magical contamination has completely faded away. It was a potion of curing. You feel better. Terence screams, "Get out, before I make you get out!" Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * * * * LOW MAGIC WARNING * * * You wind your clockwork bee back up and it locks its sights upon Terence! It was a potion of resistance. You feel protected. Your clockwork bee barely misses Terence. Terence hits you with a +0 flail. You die... Terence says, "Win and live. Lose and die. It's the rule of life." Skill XL: | 1 2 3 4 | ---------------+-------------+----- Forgecraft | 5 | 5.1 Fighting | | 0.1 Dodging | | 2.3 Stealth | | 2.0 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 16 | || 16 Whip | 47 | 9 || 56 Flail | | 7 || 7 Cast: Kinetic Grapnel | 21 | 13 || 34 Construct Spike L | 23 | 10 || 33 Launch Clockwork | | 1 || 1 Use: Potion | | 3 || 3 Stab: Sleeping | 2 | 1 || 3 Armour: Robe | 35 | 17 || 52 Dodge: Dodged | 41 | 10 || 51 Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, dreamdust_ecumenical_altar_drowned_temple D:2: layout_basic, minivault_25, kennysheep_pointless_box, chequers_serial_rivers_room_b, minmay_pentomino_v4 D:3: layout_loops_ring, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | choi the Human Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 89 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 133 | D:1 | Learned a level 2 spell: Construct Spike Launcher 660 | D:1 | Found a faded altar of an unknown god. 667 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1126 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1341 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/7 1449 | D:2 | Reached skill level 5 in Forgecraft 2413 | D:3 | Noticed Terence 2420 | D:3 | HP: 1/30 [Terence/+0 flail (11)] 2423 | D:3 | Identified a potion of resistance 2423 | D:3 | Slain by Terence Vanquished Creatures An adder (D:2) 3 ribbon worms A dart slug (D:2) 2 orcs (D:3) 8 endoplasms 3 giant cockroaches 8 hobgoblins 8 jackals 2 quokkas (D:2) 4 ball pythons 4 bats 2 frilled lizards (D:2) 6 goblins 7 kobolds 5 rats A spectral kobold (D:1) 65 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2440 | 2360 | 80 | 237 | 1433 | 3 | 813.3 | Dungeon | 2440 | 2360 | 80 | 237 | 1433 | 3 | 813.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1074 daAuts D:2: 1027 daAuts D:3: 337 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 110 | 7 | 6.0 | 60 | 5 | 7.7 +---------+---------+-------+---------+---------+------- D:1 | 43 | 1 | 2.3 | 28 | 1 | 3.4 D:2 | 50 | 6 | 10.7 | 24 | 4 | 14.3 D:3 | 17 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------