Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 2889111953398046311 2 choi the Grave Robber (level 1, -2/13 HPs) Began as a Mummy Necromancer on July 24, 2025. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (76 turns). choi the Grave Robber (Mummy Necromancer) Turns: 76, Time: 00:00:19 Health: -2/13 AC: 2 Str: 11 XL: 1 Next: 25% Magic: 3/4 EV: 11 Int: 14 God: Gold: 5 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.7 Spellcasting * Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 38% 4 Curse of Agony Necr 20% N/A 75% 5 Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: .# ..# # ###.# #. #...# #.. ##.### .. ##....# #.#####..##.# #..*##..###.### ≈≈ ###†j@>## #...# #≈≈ ####.# ###.# #≈≈ #.# #.## #≈# #.# #..### #≈# #.# ##...###≈# #.# ###...#≈# .!# ###..≈≈ ### ##... #### You could see a gnoll (ally target) and a friendly soul wisp (summoned). Message History You kill the quokka! Your soul wisp barely misses the rat. The rat completely misses your soul wisp. The rat misses your soul wisp. Your soul wisp barely misses the rat. Your soul wisp barely misses the rat. The rat bites your soul wisp but does no damage. Your soul wisp touches the rat. The rat barely misses your soul wisp. The rat twitches its whiskers. The rat bites you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (moderately wounded, chance to affect: 66%) You feel a surge of power! A fragment of the rat's soul is dislodged from its body. The rat looks weaker. Your soul wisp touches the rat. The rat dies! Your soul wisp touches the gnoll. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the gnoll. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club! Ouch! That really hurt! You die... Action || total ---------------------------++------- Melee: Dagger || 13 Cast: Soul Splinter || 2 Armour: Robe || 5 Dodge: Dodged || 10 Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, ebering_ecumenical_altar_webs, nicolae_twisty_statue_hallways Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | choi the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 76 | D:1 | Slain by a gnoll Vanquished Creatures A quokka (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A rat (D:1) 1 creature vanquished. Grand Total: 2 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 76 | 76 | 0 | 0 | 47 | 1 | 76.0 | Dungeon | 76 | 76 | 0 | 0 | 47 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 76 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------