Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 3281461606904727188 3 choi the Sneak (level 1, -4/18 HPs) Began as a Merfolk Delver on Sept 4, 2025. Slain by an ogre ... wielding a +0 giant club (15 damage) ... on level 5 of the Dungeon. The game lasted 00:01:27 (182 turns). choi the Sneak (Merfolk Delver) Turns: 182, Time: 00:01:27 Health: -4/18 AC: 3 Str: 12 XL: 1 Next: 50% Magic: 1/1 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 spear rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Skills: + Level 3.3 Fighting * Level 3.2 Polearms * Level 2.9 Dodging - Level 5.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation e - a scroll of fear Potions f - a potion of haste h - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: ###### #....># ...[...## ........# .......O# .......@# ........# ........# ........# ......5## #.....# ###### You could see an ogre and a white imp. Message History The quokka bites you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka barely misses you. The quokka bites you but does no damage. You closely miss the quokka. The quokka is heavily wounded. The quokka completely misses you. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. You hit the quokka. You kill the quokka! An adder comes into view. There is a stone staircase leading down here. Key pressed, stopping explore. Unknown command. Key pressed, stopping explore. Unknown command. There is a stone staircase leading down here. You climb downwards. The white imp shouts! Found a robe. Found an escape hatch in the floor. There is a stone staircase leading up here. The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... Action || total ---------------------------++------- Melee: Spear || 13 Throw: Stone || 7 Armour: Leather armour || 7 Dodge: Dodged || 4 Levels and vault maps discovered: D:4: layout_layer_cave D:5: layout_rooms, serial_shops, nicolae_shop_glassy, feat_on_display, nicolae_concentric_dashed_squares_mild, uniq_edmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | choi the Merfolk Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 29 | D:5 | Noticed an orc wizard 181 | D:5 | Noticed an ogre 182 | D:5 | Slain by an ogre Vanquished Creatures A hobgoblin (D:4) A quokka (D:4) An endoplasm (D:4) 3 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 181 | 181 | 0 | 0 | 39 | 2 | 90.5 | Dungeon | 181 | 181 | 0 | 0 | 39 | 2 | 90.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 135 daAuts D:5: 45 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:4 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------