Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. coffeeadd1ct the Conjurer (Octopode Conjurer) Turns: 250, Time: 00:01:50 Health: 11/11 AC: 1 Str: 6 XL: 1 Next: 30% Magic: 1/3 EV: 12 Int: 20 God: Gold: 12 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . c - +0 whip rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 12 gold pieces. Inventory: Hand Weapons c - a +0 whip (weapon) Potions a - a potion of magic b - a lumpy dark potion Skills: + Level 0.0 Fighting + Level 2.0 Dodging + Level 2.8 Stealth - Level 2.0 Spellcasting * Level 4.0 Conjurations + Level 0.0 Alchemy You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the bat. You kill the bat! You see here a bat corpse. You closely miss the kobold. Your grab misses the kobold. The kobold hits you with a +0 whip. You closely miss the kobold. Your grab misses the kobold. The kobold hits you with a +0 whip. You tentacle-slap the kobold. Your grab misses the kobold. Your squeeze misses the kobold. The kobold is moderately wounded. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You tentacle-slap the kobold but do no damage. Your grab misses the kobold. You squeeze the kobold. You kill the kobold! You see here a +0 whip. c - a +0 whip c - a +0 whip (weapon) You start resting. HP restored. You start waiting. Done waiting. You open the door. There is an open door here. You now have 12 gold pieces. You open the door. There is an open door here. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! The magic dart hits the bat. The bat is severely wounded. The bat misses you. The magic dart hits the bat. You kill the bat! There is an open door here. You close the door. Welcome back, coffeeadd1ct the Octopode Conjurer. Press ? for a list of commands and other information. #.......# #.......# #.......# ###....## #....# ##...# #...########## ###...#......# ###.+@.....# #..#......# #.####'#### ####'####..### ##PP#.#PP##...# ##P..#.#~~P###.# ##P..P#.#~~~P##.# # #P.P..#.#~~~~P#.### #. #P....#.#~~~~P#...# There are no monsters in sight! Vanquished Creatures 2 bats (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coffeeadd1ct the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 Illustrated notes Action || total ---------------------------++------- Melee: Unarmed || 6 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 2 Armour: Skin || 5 Dodge: Dodged || 2