Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 628970144278177189 25 coffeeadd1ct the Conjurer (level 3, -3/22 HPs) Began as an Octopode Conjurer on June 17, 2025. Was an Initiate of Ashenzari. Slain by Grinder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:03 (2119 turns). coffeeadd1ct the Conjurer (Octopode Conjurer) Turns: 2119, Time: 00:03:03 Health: -3/22 AC: 1 Str: 8 XL: 3 Next: 4% Magic: 5/6 EV: 12 Int: 20 God: Ashenzari [......] Gold: 87 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . s - +1 dagger (flame) rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation, Renounce Religion, Curse Item You were on level 2 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons s - a +1 dagger of flaming (weapon) Missiles j - 3 javelins Scrolls b - 2 scrolls of identify {unknown} c - a scroll of silence {unknown} e - a scroll of acquirement {unknown} h - a scroll of enchant armour {unknown} i - a scroll of fear {unknown} k - a scroll of poison {unknown} l - a scroll of torment {unknown} m - a scroll of amnesia {unknown} Potions g - a potion of haste {unknown} n - a potion of curing {unknown} Talismans d - a quill talisman (active) Skills: + Level 0.8 Fighting - Level 2.0 Dodging + Level 3.1 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations + Level 1.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Okawaru Annotations: D:2 Grinder Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits Grinder. Grinder is moderately wounded. Grinder barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (moderately wounded, 100% to hit) The magic dart hits Grinder but does no damage. Grinder is moderately wounded. Grinder barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (moderately wounded, 100% to hit) The magic dart hits Grinder. Grinder is moderately wounded. Grinder hits you! * * * LOW HITPOINT WARNING * * * You feel much better. Grinder gestures at you. Pain shoots through your body! Ouch! That really hurt! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (moderately wounded, 100% to hit) The magic dart hits Grinder. Grinder is moderately wounded. Grinder gestures at you. You barely resist. Magic courses through your body. Grinder gestures at you. You barely resist. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (moderately wounded, 100% to hit) The magic dart hits Grinder. Grinder is heavily wounded. Grinder hits you! * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... Grinder sighs, "Dead already? I want a refund." ######.####.#.#.#########..... #......#......#.#.......%..... ##......#.##.......#........... #...........................### #...#.#........##.#...........# #.................#.######....# ##..............###.....##....# #..............###.....##....# #.....##.####@5............... #.....##.###...........##....# #..........)...........##....# #.....##.###.........#.......# #.....##......#..............# #.....##.....................# #.....##......#.............## ########......#........##..... #............##....#####..... You could see Grinder. Vanquished Creatures 2 dart slugs 6 hobgoblins (D:1) 3 jackals (D:1) A ball python (D:2) A frilled lizard (D:1) 4 goblins (D:1) 4 kobolds A rat (D:2) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coffeeadd1ct the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 341 | D:1 | Reached XP level 2. HP: 16/17 MP: 1/5 837 | D:1 | Found a faded altar of an unknown god. 1031 | D:1 | Prayed at the altar of an unknown god. 1031 | D:1 | Became a worshipper of Ashenzari the Shackled 1805 | D:2 | Reached XP level 3. HP: 22/22 MP: 1/6 1905 | D:2 | Reached skill level 1 in Alchemy 2100 | D:3 | Noticed Grinder 2100 | D:3 | Found an iron altar of Okawaru. 2102 | D:3 | Paralysed by Grinder for 4 turns 2119 | D:2 | HP: 1/22 [Grinder (10)] 2119 | D:2 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_rooms, hellmonk_ecumenical_altar_leap_of_faith, hangedman_decor_opposing, hex_intersection D:2: layout_basic D:3: layout_basic, lemuel_crystal_altar, serial_shops, nicolae_shop_cornered_store, uniq_grinder, uniq_sigmund, uniq_jessica, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.1 Alchemy | 1 | 1.0 Fighting | | 0.8 Dodging | | 2.0 Spellcasting | | 2.2 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 12 Constrict || 4 Tentacles || 4 Dagger || 2 Cast: Magic Dart || 44 Use: Potion || 3 Armour: Skin || 20 Dodge: Dodged || 21 Form: Quill || 1