Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 13497355440308871526 42 coffeeadd1ct the Conjurer (level 3, -2/22 HPs) Began as an Octopode Conjurer on June 17, 2025. Slain by a hobgoblin (4 damage) ... led by Robin ... on level 1 of the Dungeon. The game lasted 00:03:31 (1591 turns). coffeeadd1ct the Conjurer (Octopode Conjurer) Turns: 1591, Time: 00:03:31 Health: -2/22 AC: 1 Str: 8 XL: 3 Next: 54% Magic: 5/6 EV: 12 Int: 20 God: Gold: 115 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . s - +0 dagger rCold + . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . d - ring of protection from cold rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons s - a +0 dagger (weapon) Jewellery d - a ring of protection from cold (worn) Scrolls b - a scroll of identify {unknown} c - a scroll of enchant armour {unknown} Potions a - a potion of magic Skills: + Level 0.9 Fighting - Level 2.1 Dodging + Level 3.4 Stealth - Level 2.1 Spellcasting * Level 4.4 Conjurations + Level 1.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a stone staircase leading down here. You hit the goblin. You grab the goblin. The goblin is heavily wounded. You constrict the goblin. You kill the goblin! No target in view! No target in view! You start memorising the spell. You continue memorising. x2 HP restored. You finish memorising. Spell assigned to 'b'. You start resting. Magic restored. You start waiting. Done waiting. You climb downwards. The goblin misses you. The hobgoblin closely misses you. The goblin hits you with a +0 dagger. The goblin hits you with a +0 club. The hobgoblin hits you. There is a stone staircase leading up here. You barely miss the hobgoblin. Your grab misses the hobgoblin. The goblin hits you with a +0 dagger. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin barely misses you. The goblin closely misses you. The hobgoblin closely misses you. You climb upwards. There is a stone staircase leading down here. Okay, then. Okay, then. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... #.# #.# #.# ###### #.# #.# #.# #....###.# ###########.# #.# .........# #.........#.# #.# ...#.##### #.ß.....ß÷÷.## #.# ...#># ###.........#..# #.# ####.# #..............# #.# ###.#####.#...g.g....#.# #.# #..............@....##.# #.# #.#>######.....g....##.# #.# ##.#.# ##.ß.....ß.##.# #.# ...#.# #.........##.# #.# ####.#########..###.###.# #.# #....................# #.# ################.#########.# #...........# ############# You could see a hobgoblin and 2 goblins. Vanquished Creatures Robin (D:2) An endoplasm (D:1) A hobgoblin (D:1) 8 jackals 3 quokkas A ball python (D:1) 2 bats A frilled lizard (D:2) 8 goblins 2 kobolds (D:1) 6 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coffeeadd1ct the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 173 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 481 | D:1 | Found a faded altar of an unknown god. 985 | D:2 | Noticed Robin 991 | D:1 | Reached XP level 3. HP: 18/22 MP: 4/6 1431 | D:2 | Killed Robin 1432 | D:2 | Reached skill level 1 in Alchemy 1438 | D:1 | Learned a level 2 spell: Searing Ray 1591 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_loops_ring, ebering_ecumenical_altar_abandoned, st_stairs_1, minmay_parallelograms D:2: layout_loops_ring, serial_aquarium, aquarium_bridge_square [aquarium_subvault_balcony, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_window_2, aquarium_window_1, aquarium_window_fake, aquarium_window_corridor_1, aquarium_view_2e, aquarium_balcony_3a, uniq_sigmund, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.4 Alchemy | 1 | 1.0 Fighting | | 0.9 Dodging | | 2.1 Spellcasting | | 2.1 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 17 Constrict || 13 Tentacles || 7 Dagger || 12 Cast: Magic Dart || 44 Stab: Sleeping || 3 Armour: Skin || 23 Dodge: Dodged || 19