Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 4586461377212489813 96 deez the Slasher (level 4, 0/29 HPs) Began as a Poltergeist Gladiator on May 4, 2025. Slain by Edmund ... wielding a +2 flail of protection (6 damage) ... on level 4 of the Dungeon. The game lasted 00:05:11 (2704 turns). deez the Slasher (Poltergeist Gladiator) Turns: 2704, Time: 00:05:11 Health: 0/29 AC: 5 Str: 10 XL: 4 Next: 67% Magic: 4/4 EV: 12 Int: 10 God: Gold: 171 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +0 long sword rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ c - +0 helmet rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying, trickster (+2 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 171 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles e - a javelin j - 9 poisoned darts Armour b - a +1 cloak (haunted) c - a +0 helmet (haunted) Scrolls f - a scroll of enchant weapon {unknown} h - a scroll of fog {unknown} m - 2 scrolls of identify {unknown} q - a scroll of immolation {unknown} Potions g - 2 potions of berserk rage {unknown} i - 2 potions of heal wounds {unknown} k - 3 potions of moonshine {unknown} l - a potion of curing {unknown} o - a potion of mutation {unknown} p - a potion of ambrosia {unknown} Skills: - Level 1.7 Fighting + Level 5.3 Long Blades - Level 2.4 Throwing - Level 3.2 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 50% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 75% 3 Teleport Other Tloc 0% N/A 75% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 75% 3 Fulminant Prism Conj/Alch 0% 3d5 98% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 98% 4 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You catch the helpless Edmund completely off-guard! You hit Edmund. Edmund is severely wounded. Edmund struggles against the net. The quokka barely misses you. You barely miss Edmund. Edmund is severely wounded. Edmund struggles against the net. The quokka bites you. Edmund struggles against the net. The net rips apart, and Edmund comes free! The quokka completely misses you. You hit Edmund but do no damage. Edmund is severely wounded. Edmund looks more healthy. The quokka barely misses you. Edmund hits you with a +2 flail of protection. You hit Edmund but do no damage. Edmund is severely wounded. The quokka bites you but does no damage. Edmund barely misses you. You hit Edmund. Edmund is severely wounded. The quokka misses you. Edmund hits you with a +2 flail of protection. You hit Edmund. Edmund is severely wounded. The quokka bites you but does no damage. Edmund completely misses you. The quokka closely misses you. You hit Edmund. Edmund is almost dead. The quokka closely misses you. Edmund barely misses you. You barely miss Edmund. Edmund is almost dead. The quokka misses you. Edmund hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * The quokka bites you but does no damage. You barely miss Edmund. Edmund is almost dead. Edmund hits you with a +2 flail of protection. You die... Edmund says, "I'd like to see a scythe do that!" ######## # #......# ###.# .####<# #...[ ..$ #.# #######....#####.. #.## ........# #....... #..# ........###.....# ##.. ......r$.##....# ##. (....(@@.##..†.# #. ...(.....##....# ## (......<.##....######### (........†.....).)..<).. (.........##.########### ........####.# #.:####.# #.# #.. #.. #.# .. ... ... You could see Edmund and a quokka. Vanquished Creatures 4 adders 2 dart slugs 3 ribbon worms (D:2) 2 orcs (D:4) 5 endoplasms 4 giant cockroaches 8 hobgoblins 6 ball pythons 9 bats A frilled lizard (D:2) 2 goblins (D:2) 5 kobolds 3 quokkas 2 rats (D:1) 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | deez the Poltergeist Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 219 | D:1 | Reached XP level 2. HP: 17/19 MP: 2/2 1043 | D:2 | Reached skill level 4 in Long Blades 1145 | D:2 | Reached XP level 3. HP: 16/24 MP: 3/3 1283 | D:2 | You are sucked into a shaft and drop 2 floors! 1625 | D:3 | Reached XP level 4. HP: 24/29 MP: 4/4 1828 | D:2 | Reached skill level 5 in Long Blades 2594 | D:4 | Noticed Edmund 2704 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_loops_corners, feat_on_display D:2: layout_loops_corners D:3: layout_loops_ring D:4: layout_rooms, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 5 | 5.3 Fighting | | 1.7 Throwing | | 2.4 Dodging | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 109 | 67 || 176 Throw: Dart | | 9 || 9 Throwing net | | 3 || 3 Stab: Sleeping | 4 | 1 || 5 Held in net/web | | 2 || 2 Armour: Skin | 60 | 36 || 96 Dodge: Dodged | 74 | 43 || 117