Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 685298467037118173 0 h1r0 the Magician (level 1, -3/15 HPs) Began as a Djinni Air Elementalist on July 29, 2025. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (36 turns). h1r0 the Magician (Djinni Air Elementalist) Turns: 36, Time: 00:00:14 Health: -3/15 AC: 2 Str: 7 XL: 1 Next: 11% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-4 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Forgecraft + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 b - Static Discharge Conj/Air 24% 3-4/arc 9% 2 c - Swiftness Air 12% N/A 16% 3 d - Airstrike Air 6% 2d(1-17) 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You begin with the following spells memorised: Shock, Static Discharge, Swiftness, Airstrike. There is a staircase leading out of the dungeon here. You reach down and open the door. There is an open door here. Found a stone staircase leading down. A bat comes into view. A bat is nearby! A bat is nearby! The zap hits the bat. The bat is heavily wounded. A gnoll comes into view. It is wielding a +0 whip. The zap hits the bat. You kill the bat! The gnoll shouts! The zap hits the gnoll. The gnoll is moderately wounded. The zap hits the gnoll. The gnoll is heavily wounded. The zap hits the gnoll. The gnoll is heavily wounded. Okay, then. A kobold comes into view. It is wielding a +0 short sword. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold shouts! The zap hits the gnoll. The gnoll is almost dead. The zap hits the gnoll but does no damage. The gnoll is almost dead. The zap hits you. * * * LOW HITPOINT WARNING * * * x2 The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You aren't carrying any potions. You aren't carrying any scrolls. The gnoll hits you with a +0 whip. You die... #### ..... ...?.## .....K.#### #+# #..j.# #.# #...@# #.##### ####....####.....####.# .....................># ......###+#######.####.# ###### #~~≈≈##.# #~##≈##.# #~~~~#..# #~#<≈'..# #~#~~###..... You could see a gnoll and a kobold. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | h1r0 the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | h1r0 set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 36 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic, st_stairs_2 Skill XL: | | ---------------+-+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Forgecraft | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Shock || 6 Armour: Robe || 4