Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 14112416070844688168 4 h1r0 the Vexing (level 1, 6/12 HPs) Began as a Poltergeist Hexslinger on Aug 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:33 (28 turns). h1r0 the Vexing (Poltergeist Hexslinger) Turns: 28, Time: 00:00:34 Health: 6/12 AC: 2 Str: 4 XL: 1 Next: 60% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +1 cloak (haunted) Scrolls b - a scroll of poison Potions d - a potion of resistance {unknown} Skills: + Level 0.8 Fighting + Level 1.5 Ranged Weapons + Level 2.4 Dodging + Level 1.0 Spellcasting + Level 4.5 Hexes + Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 5% 2 Sigil of Binding Hex 14% N/A 11% 3 Inner Flame Hex/Fire 8% N/A 24% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History d - a bubbling clear potion A frilled lizard comes into view. You shoot a sling bullet. The sling bullet hits the frilled lizard! You kill the frilled lizard! A quokka and a ball python come into view. Found 15 gold pieces. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is moderately wounded. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! The ball python hisses angrily. A goblin comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet barely misses the ball python. The goblin shouts! You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! You shoot a sling bullet. The sling bullet closely misses the goblin. A kobold comes into view. It is wielding a +0 short sword. The kobold throws a stone. The stone hits you but does no damage. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You shoot a sling bullet. The sling bullet hits the goblin. The goblin is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin misses you. The goblin hits you with a +0 club. You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! Found 4 stones. You see here a +0 club. Found a stone staircase leading down. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.....[..... ##...#.......# ####....#<......# #.......###...### #.##.#........... ##.####........... #..# ###...###... ###)######....# .## #..@†.........# . #..............# ............. ... #.....†....... ###†.......... ........$.). ..(#.#####.#. .>.##. .. There were no monsters in sight! Vanquished Creatures A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | h1r0 the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 28 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_rooms Action || total ---------------------------++------- Fire: Sling || 11 Armour: Skin || 3 Dodge: Dodged || 1