Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 6020168581447124954 51 h1r0 the Ducker (level 3, -7/35 HPs) Began as a Gnoll Monk on Aug 28, 2025. Mangled by Terence ... wielding a +2 morningstar of venom (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:11 (1484 turns). h1r0 the Ducker (Gnoll Monk) Turns: 1484, Time: 00:01:11 Health: -7/35 AC: 3 Str: 9 XL: 3 Next: 83% Magic: 4/4 EV: 15 Int: 8 God: Gold: 72 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . i - +1 dagger (elec) rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . h - +0 pair of boots Will +.... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-7 -> -15), enlightened, blinded, flying, glowing A: fangs 1, treasure sense, distributed training, agile 1, MP-powered wands, devolution 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +0 spear i - a +1 dagger of electrocution (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) h - a +0 pair of boots (worn) Scrolls g - a scroll of vulnerability {unknown} Skills: + Level 6.5 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 6.5 Polearms + Level 1.0 Staves + Level 1.0 Ranged Weapons + Level 1.0 Throwing + Level 1.0 Armour + Level 6.5 Dodging + Level 1.0 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 1.0 Spellcasting + Level 0.7 Conjurations + Level 0.7 Hexes + Level 0.7 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations + Level 0.7 Forgecraft + Level 0.7 Fire Magic + Level 0.7 Ice Magic + Level 0.7 Air Magic + Level 0.7 Earth Magic + Level 0.7 Alchemy + Level 1.0 Invocations + Level 1.0 Evocations + Level 0.8 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. You are agile. (Dex +4, Str/Int -1) You expend magic power (3 MP) to strengthen your wands. You have hidden genetic defects. Message History You are poisoned. The hobgoblin hits you. You are confused. You feel invigorated. You feel very sick. Terence misses you. The hobgoblin closely misses you. You feel very sick. Terence closely misses you. You barely miss the hobgoblin. Your bite misses the hobgoblin. You feel sick. Terence hits you with a +2 morningstar of venom! You are more poisoned. The hobgoblin barely misses you. You feel very sick. You feel very sick. Terence hits you with a +2 morningstar of venom! You feel less invigorated. You feel less confused. You feel very sick. Terence hits you with a +2 morningstar of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. It was a potion of curing. You feel better. Terence hits you with a +2 morningstar of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel very sick. Terence barely misses you. It was a potion of mutation. You feel extremely strange. You feel agile. You feel your magical essence link to the dungeon's wands. You feel a hidden malignance growing inside you. * * * LOW HITPOINT WARNING * * * You feel very sick. Terence hits you with a +2 morningstar of venom! You die... Terence says, "Win and live. Lose and die. It's the rule of life." # .# #######.# ##############.......#..#. .................@....>... ##############.#@#..?#.### #.#.#.#.# ..# #+#.#.### ..# ..... ..# ...## ..# ....# ..# ##### ..############# ∆ ..##..........# You could see Terence. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 4 endoplasms 3 giant cockroaches (D:1) 6 hobgoblins 4 jackals (D:1) 3 quokkas 2 ball pythons (D:1) 2 bats 2 frilled lizards 3 goblins 4 kobolds 6 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | h1r0 the Gnoll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 213 | D:1 | Reached XP level 2. HP: 29/29 MP: 2/2 538 | D:1 | Reached XP level 3. HP: 30/35 MP: 3/3 1270 | D:2 | Reached skill level 1 in Invocations 1332 | D:2 | Reached skill level 1 in Short Blades 1332 | D:2 | Reached skill level 1 in Long Blades 1332 | D:2 | Reached skill level 1 in Axes 1332 | D:2 | Reached skill level 1 in Maces & Flails 1332 | D:2 | Reached skill level 1 in Staves 1332 | D:2 | Reached skill level 1 in Ranged Weapons 1332 | D:2 | Reached skill level 1 in Throwing 1332 | D:2 | Reached skill level 1 in Armour 1332 | D:2 | Reached skill level 1 in Stealth 1332 | D:2 | Reached skill level 1 in Shields 1332 | D:2 | Reached skill level 1 in Unarmed Combat 1332 | D:2 | Reached skill level 1 in Spellcasting 1332 | D:2 | Reached skill level 1 in Evocations 1472 | D:2 | Noticed Terence 1484 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1484 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1484 | D:2 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 1484 | D:2 | HP: 1/35 [poisoned by Terence] 1484 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic, grunt_decor_resistance D:2: minmay_chambers_of_ones, layout_basic, chequers_serial_rivers_small_a, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.0 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Staves | 1 | 1.0 Ranged Weapons | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Stealth | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Spellcasting | 1 | 1.0 Evocations | 1 | 1.0 Fighting | | 6.5 Polearms | | 6.5 Dodging | | 6.5 Conjurations | | 0.7 Hexes | | 0.7 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 0.7 Forgecraft | | 0.7 Fire Magic | | 0.7 Ice Magic | | 0.7 Air Magic | | 0.7 Earth Magic | | 0.7 Alchemy | | 0.7 Shapeshifting | | 0.8 Action || total ---------------------------++------- Melee: Spear || 96 Bite || 10 Dagger || 31 Use: Potion || 4 Stab: Sleeping || 1 Armour: Robe || 49 Dodge: Dodged || 95