Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8808926149528158934 82 h1r0 the Magician (level 4, -2/27 HPs) Began as a Djinni Air Elementalist on Sept 4, 2025. Slain by a scorpion (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:25 (1801 turns). h1r0 the Magician (Djinni Air Elementalist) Turns: 1801, Time: 00:01:25 Health: -2/27 AC: 2 Str: 7 XL: 4 Next: 70% Gold: 102 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-3 HP) @: mighty, flying, very slightly contaminated, invisible A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, frail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands k - a wand of roots (8) Scrolls c - 2 scrolls of fog {unknown} d - a scroll of amnesia {unknown} e - a scroll of brand weapon {unknown} f - 2 scrolls of vulnerability {unknown} g - 2 scrolls of identify {unknown} h - a scroll of noise {unknown} i - a scroll of teleportation {unknown} j - 2 scrolls of immolation Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 76% 1d7 2% 1 b - Static Discharge Conj/Air 38% 3-5/arc 3% 2 c - Swiftness Air 19% N/A 8% 3 d - Airstrike Air 9% 2d(2-18) 26% 4 e - Slow Hex 76% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are frail. (-10% HP) Message History The zap hits the ball python. The ball python is heavily wounded. The zap hits the quokka. You kill the quokka! The scorpion stings you. The zap misses the scorpion. The zap hits the ball python! You kill the ball python! The scorpion stings you. x2 The zap hits the scorpion. The scorpion is lightly wounded. The scorpion stings you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of invisibility. You fade into invisibility! The scorpion stings you. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. The scorpion stings you! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel frail. The scorpion closely misses you. Okay, then. The scorpion stings you. You die... #÷##..#.......... #.##..###.#.##### # #.....# #.#...# .. #####.# #<#.#.### ... #.# #.###.... .... #.# #......## ..... #.########.## ......#######.#.....##.## ..†)..†s@.....#......#.## ......###########...##.## ##... #.........#.## #.. #.####..).#.## #. ###.######.##.## # #.............## #.#.######†##### #.#...# #.# # #.###.# #.##### You could see a scorpion (unable to see you). Vanquished Creatures 4 adders (D:2) A dart slug (D:2) 6 endoplasms 3 giant cockroaches 6 hobgoblins 2 jackals (D:2) 3 quokkas 6 ball pythons 5 bats 3 frilled lizards 4 goblins 5 kobolds 2 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | h1r0 the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | h1r0 set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 126 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 586 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 586 | D:1 | Learned a level 1 spell: Slow 892 | D:2 | Found a faded altar of an unknown god. 1038 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1788 | D:2 | Noticed a scorpion 1799 | D:2 | HP: 1/31 [scorpion (7)] 1800 | D:2 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 1801 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_blasted Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.4 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Shock | 59 | 35 || 94 Static Discharge | 1 | 3 || 4 Use: Potion | | 3 || 3 Armour: Robe | 5 | 15 || 20 Dodge: Dodged | 4 | 8 || 12