Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 447252272903297366 4 h1r0 the Vexing (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on Sept 16, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (108 turns). h1r0 the Vexing (Poltergeist Enchanter) Turns: 108, Time: 00:00:09 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 60% Magic: 3/3 EV: 11 Int: 17 God: Gold: 24 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls d - a scroll of fear {unknown} e - a scroll of poison {unknown} Potions c - 2 potions of invisibility Skills: + Level 1.1 Short Blades + Level 2.2 Dodging + Level 4.6 Stealth + Level 2.0 Spellcasting + Level 4.6 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You hear a shout! You hear a loud squeak. The goblin closely misses you. A goblin comes into view. It is wielding a +0 dagger. The quokka barely misses you. You hit the quokka. The quokka is moderately wounded. The quokka barely misses you. The goblin completely misses you. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka completely misses you. The goblin misses you. You barely miss the quokka. The quokka is moderately wounded. The quokka misses you. The goblin hits you with a +0 club. You barely miss the quokka. The quokka is moderately wounded. The quokka barely misses you. You barely miss the quokka. The quokka is moderately wounded. The goblin hits you with a +0 club. The quokka closely misses you. You hit the quokka. The quokka is heavily wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The quokka bites you. You die... ~~#...#### #~~###....## #~~# ##....## ##~~ #.....# #.....+ #.....# #.....## ##....g.# #...@rg.# ######.....# ..#### ..# #.# .# .# You could see a quokka and 2 goblins. Vanquished Creatures A dart slug (D:1) A kobold (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | h1r0 the Poltergeist Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 108 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_c, hellmonk_ecumenical_altar_zigzags Action || total ---------------------------++------- Melee: Dagger || 18 Stab: Sleeping || 2 Armour: Skin || 9 Dodge: Dodged || 16