Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 4949730019270606104 175 hehehehe the Conjurer (level 5, 0/34 HPs) Began as an Octopode Conjurer on June 18, 2025. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 3 of the Dungeon. The game lasted 00:03:51 (2191 turns). hehehehe the Conjurer (Octopode Conjurer) Turns: 2191, Time: 00:03:51 Health: 0/34 AC: 1 Str: 9 XL: 5 Next: 55% Magic: 6/8 EV: 12 Int: 20 God: Gold: 74 SH: 0 Dex: 10 Spells: 7/8 levels left rFire . . . s - +1 dagger (elec) rCold . . . (no offhand) rNeg . . . (no helmet) rPois + (no amulet) rElec . g - ring of poison resistance rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: confused A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons s - a +1 dagger of electrocution (weapon) Missiles f - 8 poisoned darts h - 3 boomerangs Jewellery g - a ring of poison resistance (worn) Scrolls b - a scroll of amnesia {unknown} d - 2 scrolls of vulnerability {unknown} e - a scroll of fear {unknown} j - a scroll of poison {unknown} k - a scroll of identify {unknown} Potions a - a potion of magic c - a potion of curing {unknown} i - a potion of heal wounds {unknown} l - a potion of lignification {unknown} Skills: + Level 1.7 Fighting - Level 2.0 Dodging + Level 4.0 Stealth - Level 2.0 Spellcasting * Level 4.9 Conjurations * Level 3.2 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 24% 2 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Passwall Erth 2% N/A 43% 3 Swiftness Air 2% N/A 43% 3 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Animate Dead Necr 2% N/A 83% 4 Haunt Necr/Summ 1% N/A 100% 7 Infestation Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You're too confused to move! The orc hits you with a +0 club. You hit the orc but do no damage. You feel less confused. Something hits you. The orc closely misses you. The orc misses you. You hit the orc but do no damage. You grab the orc. You constrict the orc. Something hits you. The orc barely misses you. The orc hits you with a +0 hand axe. You hit the orc. Lightning courses through the orc! You kill the orc! Something hits you. You hit the orc but do no damage. Lightning courses through the orc! You kill the orc! Something hits you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 mace and wearing a +0 chain mail (100% to hit) The magic dart hits the orc. The orc is moderately wounded. The orc barely misses you. Something hits you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 mace and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits the orc. The orc is severely wounded. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. You are confused. You barely miss the orc. You squeeze the orc. You kill the orc! Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Something completely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * You see here a hobgoblin corpse. You're too confused to move! Something hits you. You die... ...# .>.. #### ..... ..... ..... #.#.# ##)...# ###.).# ###...#.# #..@### .# ##.### .. #.# ##..# ## #.# ######..#### #.# #.....(....# #.# #.###.......# #.###.##........<# #.##..##........... #.##.###..........# There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) Jessica (D:2) Terence (D:2) Robin (D:2) An adder (D:2) 3 dart slugs 7 orcs (D:3) A ribbon worm (D:3) 3 giant cockroaches 9 hobgoblins 3 quokkas 10 ball pythons 6 bats 3 frilled lizards 14 goblins 4 kobolds 4 rats (D:1) 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hehehehe the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 509 | D:1 | Reached XP level 2. HP: 5/17 MP: 0/5 513 | D:1 | Reached skill level 1 in Alchemy 1223 | D:2 | Reached XP level 3. HP: 22/22 MP: 3/6 1445 | D:2 | Noticed Robin 1458 | D:2 | Killed Robin 1465 | D:2 | Reached skill level 1 in Fighting 1574 | D:2 | Noticed Jessica 1581 | D:2 | Killed Jessica 1582 | D:2 | Reached XP level 4. HP: 28/28 MP: 0/7 1649 | D:2 | Noticed Terence 1659 | D:2 | Killed Terence 1736 | D:2 | Found a basalt altar of Yredelemnul. 1741 | D:2 | You fall into a shaft and drop 1 floor! 1762 | D:3 | Reached XP level 5. HP: 25/33 MP: 5/8 1776 | D:3 | Found a faded altar of an unknown god. 2191 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_loops_cross D:2: layout_basic, basic_altar, uniq_robin, uniq_terence, uniq_jessica D:3: layout_rooms, nicolae_ecumenical_snake_handling Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Alchemy | 1 2 3 | 3.2 Stealth | 3 4 | 4.0 Fighting | 1 | 1.7 Dodging | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Constrict | 19 | 12 || 31 Dagger | 33 | 36 || 69 Tentacles | 12 | 12 || 24 Cast: Magic Dart | 57 | 34 || 91 Stab: Sleeping | | 3 || 3 Armour: Skin | 10 | 23 || 33 Dodge: Dodged | 14 | 16 || 30