Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 8366496168732116918 168 hehehehe the Conjurer (level 5, -2/35 HPs) Began as a Mummy Conjurer on June 20, 2025. Was a Believer of Vehumet. Slain by a crocodile (4 damage) ... in a sewer. The game lasted 00:04:57 (2786 turns). hehehehe the Conjurer (Mummy Conjurer) Turns: 2786, Time: 00:04:57 Health: -2/35 AC: 2 Str: 11 XL: 5 Next: 24% Magic: 3/11 EV: 11 Int: 19 God: Vehumet [**....] Gold: 94 SH: 0 Dex: 16 Spells: 9/12 levels left rFire . . . b - +1 dagger rCold + . . (no offhand) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... i - amulet of magic regeneration Stlth ++ d - ring of protection from fire HPRegen 0.25/turn h - +6 ring of dexterity MPRegen 0.52/turn %: faith @: very slightly contaminated A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: Renounce Religion You were in a sewer. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 94 gold pieces. Inventory: Hand Weapons b - a +1 dagger (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of protection from fire (worn) h - a +6 ring of dexterity (worn) i - an amulet of magic regeneration (worn) j - a +6 ring of dexterity Scrolls c - 2 scrolls of noise {unknown} e - 2 scrolls of amnesia {unknown} g - 2 scrolls of identify {unknown} k - a scroll of torment {unknown} l - a scroll of fog {unknown} m - 2 scrolls of summoning {unknown} n - a scroll of vulnerability {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting * Level 4.4 Conjurations + Level 1.8 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 6% 2d10 38% 3 Poisonous Vapours Alch/Air 28% 1d1 10% 1 Apportation Tloc 6% N/A 14% 1 Kinetic Grapnel Frge 12% 1d4 14% 1 Summon Small Mammal Summ 12% N/A 14% 1 Construct Spike Launche Frge 6% 2d3 21% 2 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Launch Clockwork Bee Frge 3% N/A 38% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Vehumet Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (moderately wounded, 72% to hit) You focus your ray upon the crocodile. The searing ray hits the crocodile. The crocodile is moderately wounded. (Press . to maintain the ray.) The crocodile hisses menacingly. The crocodile bites you! The crocodile drags you backwards! You stop channelling your searing ray. A rat comes into view. The crocodile completely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (moderately wounded, 72% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The rat squeaks loudly. The crocodile bites you. * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (moderately wounded, 72% to hit) You focus your ray upon the crocodile. The searing ray hits the crocodile but does no damage. The crocodile is moderately wounded. (Press . to maintain the ray.) The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You stop channelling your searing ray. You can't drink. As you read the scroll labelled ZUADUE RAUMEOCI, it crumbles to dust. It is a scroll of enchant weapon. Your +0 dagger glows red for a moment. The crocodile bites you. You die... ####### #≈~~..## ##l~≈~.### #@.≈≈r.~~. #...≈≈≈≈≈~ #.################ #.##.......†...~~~ #..#..~########.~~ #..†.~~# ##.~ ######## ### You could see a crocodile and a rat. Vanquished Creatures 2 orc priests (D:3) Terence (D:2) 2 adders A dart slug (D:1) 2 orcs (D:3) 10 endoplasms 7 hobgoblins 4 jackals 6 quokkas 5 ball pythons 2 bats 4 frilled lizards 2 giant cockroaches (D:3) 7 goblins 8 kobolds 10 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hehehehe the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 295 | D:1 | Reached XP level 2. HP: 12/19 MP: 2/5 308 | D:1 | Learned a level 2 spell: Searing Ray 1237 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/7 1540 | D:2 | Reached skill level 1 in Alchemy 1890 | D:2 | Noticed Terence 1900 | D:2 | Killed Terence 1901 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/9 2051 | D:2 | Found a faded altar of an unknown god. 2063 | D:2 | Prayed at the altar of an unknown god. 2063 | D:2 | Became a worshipper of Vehumet 2063 | D:2 | Reached * piety under Vehumet 2063 | D:2 | Offered knowledge of Kiss of Death by Vehumet. 2515 | D:3 | Reached XP level 5. HP: 9/35 MP: 8/11 2718 | D:3 | Found a glowing drain. 2722 | Sewer | Entered a sewer 2732 | Sewer | Noticed a crocodile 2742 | Sewer | Offered knowledge of Volatile Blastmotes by Vehumet. 2747 | Sewer | Reached ** piety under Vehumet 2785 | Sewer | HP: 1/35 [crocodile (8)] 2786 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic, minmay_stone_trees_small D:2: layout_rooms, ebering_ecumenical_altar_hall, uniq_terence D:3: layout_loops_corners, nemelex_diamond_rough_becter, worldfamousw_hep_ancestral_shrine, gup_sewer_entry_bowl Sewer: sewer_sea Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.1 Alchemy | 1 | 1.8 Conjurations | 4 | 4.4 Dodging | | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Dagger | 36 | 21 || 57 Cast: Magic Dart | 91 | 25 || 116 Searing Ray | 1 | 11 || 12 Use: Scroll | | 1 || 1 Armour: Robe | 29 | 22 || 51 Dodge: Dodged | 24 | 23 || 47