Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 15896745720509215328 347 hehehehe the Conjurer (level 6, -1/45 HPs) Began as a Demigod Conjurer on June 20, 2025. Slain by a sleepcap (5 damage) ... while put to sleep by a sleepcap... on level 5 of the Dungeon. The game lasted 00:08:44 (3870 turns). hehehehe the Conjurer (Demigod Conjurer) Turns: 3870, Time: 00:08:44 Health: -1/45 AC: 2 Str: 12 XL: 6 Next: 10% Magic: 0/13 EV: 2 Int: 24 God: Gold: 121 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . s - +2 dagger (flame) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... j - amulet of reflection Stlth ++ o - ring of resist corrosion HPRegen 0.27/turn (no ring) MPRegen 0.13/turn %: reflection @: sleeping A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons s - a +2 dagger of flaming (weapon) Armour a - a +0 robe (worn) Jewellery j - an amulet of reflection (worn) o - a ring of resist corrosion (worn) Wands q - a wand of quicksilver (4) Scrolls c - a scroll of enchant weapon {unknown} d - 2 scrolls of silence {unknown} f - 3 scrolls of noise {unknown} g - 3 scrolls of enchant armour {unknown} h - 2 scrolls of blinking {unknown} k - a scroll of fog {unknown} l - 2 scrolls of teleportation {unknown} r - a scroll of identify {unknown} Potions b - a potion of magic e - 3 potions of curing {unknown} i - a potion of enlightenment {unknown} m - 2 potions of haste {unknown} n - 2 potions of heal wounds {unknown} p - a potion of mutation {unknown} t - a potion of might {unknown} u - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting * Level 5.2 Conjurations * Level 3.4 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 12% 3d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dispersal Tloc 1% N/A 100% 6 Manifold Assault Tloc 1% N/A 100% 7 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Annotations: D:4 Menkaure Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you!! You wake up. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (heavily damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is heavily damaged. (Press . to maintain the ray.) The sleepcap releases spores at you but does no damage. The searing ray hits the sleepcap. The sleepcap is severely damaged. The sleepcap barely misses you. The searing ray hits the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. The searing ray hits the sleepcap but does no damage. The sleepcap is severely damaged. You finish channelling your searing ray. The sleepcap barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is almost destroyed. (Press . to maintain the ray.) The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you. You die... ....... ...... #....##### #....#... #......# #.....# #....# #...@# #...f# ###########.#.# #........#..#.# #<.......#.##<### #†................ #..........##.#### #.........###.# #..........# .# You could see a sleepcap. Vanquished Creatures An ogre (D:4) 2 bombardier beetles (D:3) A jelly (D:4) An orc priest (D:3) An iguana (D:5) 6 adders 3 dart slugs A ribbon worm (D:3) 2 orcs (D:3) 7 endoplasms 5 giant cockroaches 3 hobgoblins 4 jackals 3 quokkas 5 ball pythons 3 bats 2 frilled lizards 6 goblins 7 kobolds 6 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hehehehe the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 428 | D:1 | Reached XP level 2. HP: 18/20 MP: 2/7 648 | D:1 | Reached skill level 1 in Alchemy 1095 | D:1 | Learned a level 2 spell: Searing Ray 1252 | D:2 | Reached skill level 4 in Conjurations 1588 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/8 2505 | D:3 | Reached XP level 4. HP: 32/33 MP: 5/10 2928 | D:3 | Reached XP level 5. HP: 38/38 MP: 4/11 3589 | D:4 | Noticed an ogre 3595 | D:4 | Killed an ogre 3596 | D:4 | Reached skill level 5 in Conjurations 3678 | D:4 | Reached XP level 6. HP: 44/45 MP: 8/13 3749 | D:4 | Noticed Menkaure 3760 | D:5 | Entered Level 5 of the Dungeon 3870 | D:5 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_slurped_away, corexii_shack D:3: layout_loops_ring, minitemple D:4: layout_basic, nicolae_gozag_cash_rules_everything_around_me, minmay_temple_entry_statues_fountains, corexii_leaking_fountain, uniq_menkaure D:5: layout_rooms, zin_scriptorium, mainiacjoe_overflow_alcove_4 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Alchemy | 1 2 3 | 3.4 Spellcasting | 2 | 2.9 Conjurations | 4 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 30 | 20 || 50 Cast: Magic Dart | 73 | 38 || 111 Searing Ray | 1 | 9 || 10 Armour: Robe | 19 | 15 || 34 Dodge: Dodged | 14 | 10 || 24 Block: Other | 2 | 10 || 12 Reflection | | 1 || 1